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Title : DM-FrozenEgypt
Release Date : 2007.07.19
Filename : DM-FrozenEgypt.unr
Author : GreatEmerald
Email Address : pastas4@gmail.com
Web Page : http://www.wizzonline.co.uk/skcmain/
Description : Map partially based on Watcher of the Skies, with great Egypt additions.
Other levels by author    : DM-SacredJourney, DM-AllHallowsSunset, DM-StoneThrone, DM-AbyssalPeak
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--- Play Information ---
Game : Unreal 
Level Name : DM-FrozenEgypt / Watcher of the Skies
Single Player : No
Cooperative : No
Deathmatch : Yes
Dark Match : No
New Sounds : No
New Graphics : Yes
New Music        : Yes
Known bugs : Bots stop running on the 2nd staircase; They are too afraid to go to the cave entrance, but occasionally drops down to it from the frozen part of the map.

            --- Construction ---
Editor(s) used : UnrealEd
Base: Watcher of the Skies


Installation
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Unzip DM-FrozenEgypt.zip, and move the following files to the specified directories:

DM-FrozenEgypt.unr to your Unreal/Maps directory;
Castle1.utx and Egypt4Unreal2.utx to your Unreal/Textures directory;
Watcher.umx to your Unreal/Music directory.

If you have Return to Na Pali, you already have these files, you only need to move the DM-FrozenEgypt.unr file to your Maps directory.



Extended description:
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This map is based on Watcher of the Skies map, and is converted for Unreal players as well. 40% of space is open. There are two parts of the map - the upper part (icy) and the lower part (egyptian). Lots of pickup items, especially in the hall with the great fire. Best to play as TerranWeaponMatch as original weapons are left intact while playing it.


Copyright / Permissions
-----------------------

    User may not use this level in commercial exploitation
for any type of profit. Written permission must be granted by
author to use this level commercially.

    User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
txt file with level. User can also edit the map the way he/she likes
and use the textures and music for their own maps.


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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.


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