Return To Na Pali: Search-Prelude for Unreal versions 224 and up
Version 1
by dinwitty
--------------------

Project Name: Search-Prelude
Type        : Game mod public Version 1.2, public release, expect patches
Released    : 9/29/2009, 11/8/2009 update
Editor      : Retail UnrealEd 224v for Unreal
Build Time  : Several years (lost count)
Base        : Return To Na Pali, Unreal (any version) and custom work
Author      : dinwitty 
Email       : dinwitty@juno.com
Update      : 11/8/2009 (replace all files)

Map info
--------
Installation Notes:

You can set the extraction to the base drive or folder your Unreal installation is at,
you do not need to direct right to the Unreal folder, it will unzip into the correct folders. If you use another name for the Unreal folder, rename it to Unreal, then if you want your named back, rename it back.

mapname.unr  - put this in Unreal\maps 
soundname.usx - place into sounds folder
musicname.umx - place into music folder
Unrealcodename.u place in system folder
texturename.utx place in texture folder

RTNP2UnrealSearchVersion1.txt  -  This readme file

Return To Na Pali: Search - Prelude

Your Comrad, known to you as Prisoner 849 is missing. You agreed to the mission to return to the Planet Na Pali in hopes of tracking down 849. However, Inuit is also on the trail of the missing prisoner ship Vortex Rikers. You must encounter the dangers of the planet as the Skaarj have also found the resident Queen killed and are out for revenge and have re-established themselves on the planet and mining for the rare Tarydium crystals vital to their systems. Na Pali is more dangerous with Space Pirates lurking and Inuit Recovery crews.

You have an anonymous mentor helping you along the way.

Running the game
_______________


just use USearchP (usearchp.unr) as the starting map
Enlosed is a desktop link file you can modify to point to where the game is, double clicking
on it will start the game directly.
The game will loop back to this map. It will work for both
singleplayer and coop play.
Singleplayer will flyby to the game start while coop the gamers have to follow (or not)
the nali to the start (girl in the waterhut)
no, you cannot frag the girl. If she happens to not be there for some dumb reason (it is a pawn model) just wander the area where she was and the triggers will get it going.

Included Unreal desktop ICON is designed to start the game direct
but you will have to change the properties to link where your unreal is located
IE C:\Unreal\System\Unreal.exe USearchP.unr 


Credits

dinwitty - map creation
Asgard - coding
Turboman - Marine model
Ryan Kramer - Title theme "Undetermined Feelings" from the ModArchive-C.1994 released publicly

New music aquired from the ModArchive also.

Thanks to all the beta testers who helped in bug testing  from the following
servers "Nostalgia", Jacksons" and "The Starter"

Enjoy!

Known Bugs
..they fly around lights you know...
hope I quashed them all...
--------


If you have problems with this or comments, email ME!, not GT, Atari or Midway or Epic.
Enjoy! again





Copyright / Permissions
-----------------------

All content designed for the Game Unreal, Published or not. 

This original project design is copyrighted by dinwitty 2006-2009. (not posting real name)

This project design may NOT be used as a base for new levels. (without permission)

You MAY distribute this level for free so long as it is unchanged and this document is included.

You may NOT distribute this level for the purpose of financial return. (without my permission, hey I worked on it! give me credit and some money!)




Unreal, textures, and all other content copyright 1998, Epic Megagames/Digital Extremes


Note on Undetermined Feelings Music, I was looking for a tune that had that Unreal style of feel. This tune fit in very well, it beat out another tune I was looking at, well, the other tune wouldn't work in the Unreal environmnt technically so this tune did. I think it works very well. Thanx Ryan and the Mod Archive!

I frequent some well known Unreal forums, so you may find me there (beyondunreal, EPIC's own forums) should you have a question go there as well.

