Skin name: Reggie McBiff (for Male Commando model)
Author: Nick Webb- nicksan2001@hotmail.com
Date compiled: 11/01/06 (completed months earlier)

To install: 
-Put the .int file in the UnrealTournament\System folder
-Put the .utx file in the UnrealTournament\Textures folder
-To use in multiplayer, open up UnrealTournament.ini (in the System folder), find the lines saying "ServerPackages" and add a new line below them with the text:

ServerPackages=Commando_ReggieMBiff


Reggie McBiff- generic character and not worth me even creating a lame backstory for. My aim with this skin (and my other UT projects) is to see if I can get any sort of visual improvement out of an old game. The experiment here was using hi-res texture skins- 1024x1024 as opposed to the normal 256x256 in UT. This is the same res as the UT2003/2004 skins, although being an older engine, the results naturally still don't look as good as skins in the later games. I have found that to actually see the improved detail clearly, UT should be run in software mode (quite feasible on newer computers), as direct3d mode tends to blur out the detail. The face does tend to pixellate a bit in this mode though, so it comes down to personal preference. 
Anyway, see what you think, constructive feedback would be greatly appreciated!
Happy Fragging!
