[XVehicles.VActor]
DistDetail=2.000000

[XVehicles.Vehicle]
bTakeAlwaysDamage=True
bHaveGroundWaterFX=True

[XVehicles.DriverWeapon]
UseStandardCrosshair=False

[XVehicles.VehiclesConfig]
bHideState=False
bPulseAltHeal=True
bDisableTeamSpawn=False

[XChopVeh.XHeli2Raptor]
Probality=0.500000

[XXMP.XJeepTDX2Grinder]
Probality=0.500000

[XTreadVeh.XTankGKOne2Goliath]
Probality=0.500000