
Strangelove Weapon Mod
----------------------

5/8/2000
Al McElrath (yrns@0fus.com)
0FUS/S.L.U.T.S. Engineering Labs (http://www.0fus.com/mods)


This package contains two mutators titled "Strangelove" and
"Strangelove Arena". The first replaces the Redeemer with a
Strangelove weapon. The second replaces all weapons with the
Strangelove.

The Strangelove is a take-off of the Redeemer. It performs similarly
except that upon alt-firing it, you are strapped to the top and
carried away with the rocket. At any point in your journey you can hit
fire to eject and drop safely to the ground whilst the Strangelove
heads on its way towards impact.

During testing we've found that this mutator significantly enhances
CTF gameplay in arena mode on large outdoor maps. We recommend Lava
Giant, Facing Worlds, and Hydro Base. I personally recommend it on
November, too.


Special Thx
-----------

S.L.U.T.S. crue:

BITchausen (solar@flashcom.net) for the Strangelove idea and all audio
work (all taken from the movie Dr. Strangelove).

GRELF (nuzzi@rn4.com) and Drewbacca (drewpro@hotmail.com) -
playtesting on the S.L.U.T.S. engineering deck and being YRNS
cannonfodder.

More sluts for testing, ideas, and support: Goodbye (robin@oven.com)
and Robohunter (shaque@oven.com)

All programming and re-skinning efforts by myself (YRNS).

Also:

Jeff Prybolsky (jeff@respiration.com) for designing the UMOD install
banner on command after only a few beers and about 1:45 elapsed
time. Check out http://www.respiration.com for cool cyber-design.


Known issues
------------

There are a few known issues, none of which are too bad, so I'm releasing it anyway.

1) Sometimes the client glow "sticks" and your screen gets permanently
   green-ish. Happens very rarely, and I haven't figured it out yet.

2) In network play, if you're carrying more than one Strangelove, it
   makes another "fire" sound when you eject.

3) The network rider movement and HUD animation are a little
   choppy. There should be some way to optimize these in multiplayer.


Future Plans
------------

Clean up network performance, and make it so you can alter max ammo
count. Some people think 2 is not enough.


Version History
---------------

100:

Initial release.

