Author: *Kr!D_o)
Mutator: EnhancedUTv1D
Copyright (C) 2013

- ¡Installation! - (non umod)
Copy the files included in the package to their respective folders

EnhancedUTv1D.u - System
EnhancedUTv1D.int - System
EnhancedUTv1D.uz - Redirect

Add the following line to the [Engine.GameEngine] section of your server.ini

ServerPackages=EnhancedUTv1D

And for the server cmd line;

EnhancedUTv1D.EnhancedUTMod

Now add this anywhere in your server.ini

[EnhancedUTv1D.EnhancedUTMod]
bEnableHitSounds=True
bNoLockdown=True
bWarmupMode=False
bBrightPlayers=False
b2K4CombosAnnouncer=True
HitSound=Sound'UnrealShare.Stinger.StingerFire'
TeamHitSound=Sound'UnrealShare.Stinger.StingerFire'

If you are using any version of UTPure, goto the section of the ini and change the TrackFOV
settings to 0 so that the Sniper Rifle will properly zoom!

EXAMPLE:
[UTPureRC7E.UTPure]
TrackFOV=0

This update was an attempt to fix any bugs in EnhancedUT. There are still a few I am trying to
work out but this is a stable release!

- ¡FIXED! - (v1D)
x Changed the way bNoLockdown works! This time I believe I actually have it fixed!

x Added bBrightPlayers

I can't remember what all I have edited in this version, for that I'm sorry but I've had a lot
of personal issues lately! Any releases after this version will be COMPLETELY logged. After
this version 'EnhancedUT' will be edited to change how bNoLockdown and FWS works!

KNOWN BUGS..

// Due to the new client hit damage hitsounds. (doesn't effect gameplay)
ScriptWarning: (Function EnhancedUTv1c.UTMod.MutatorTakeDamage:000A) Accessed None
// Due to t he new flakslug explosion. (doesn't effect gameplay)
ScriptWarning: (Function EnhancedUTv1c.NW_ChunkTracer.PostBeginPlay:010E) Accessed None
^Temporary Fix^ - Under [Core.System] in your server.ini, add ' Suppress=ScriptWarning '

// Due to my 'GiveWeapon' function. This will be fixed in the next relase!
Player console shows ' Bad or missing property ' GETWEAPON ..
^ doesn't effect gameplay, just annoying console messages ^