Author: Shaun "MMAN UGITU" Friend
(Now "Semfry")

Map: Ice Skaarj Training Base Map 1

Released: 2023

While looking through my old discs I found a couple of old (early 2000's) unfinished maps I thought I hadlost, while very short there's enough that I thought I'd preserve them on the archive. This is the start of a set I was doing called Ice Skaarj Training Base Map 1, I've included a few files that are potentially missing.

This is very short and just a couple of rooms. It's vaguely notable for being where I first made the fancy corridor that ended up at the start of Deja Vu map 11, but this version is before I added that (I'm pretty sure that was all I did after this section though), so DV map 11 is where whatever is missing ended up.

For some bonus entertainment, here's the very long backstory for this level I got off my old Geocities site:

Ice Skaarj Train Base:

You are part of a secret squad of "saviours" who were set up to make sure nothing endangers the human race. You are one of the more experienced members and you have been on several missions to stop the skaarj,necris and other races from causing too much trouble for "new earth". You like watching the tournament as well for new tactics and things you can use in battles and you find the accuracy and skill of the tournament champion (the main character in "the journey") to be amazing, he is also apparently a "saviour" and he would make a excellent member of your squad, even though he dousn't appear to be in any secret squads you are sure the goverment wouldn't pass up someone with that much skill, and you are sure he does missions that are kept completly secret. Your latest mission is to destroy a base the skaarj have set up on a very trecherous ice planet called "chimera 6", it is a very cold and mountainous planet with temparature frequently far below -10, good thing "saviours" can't feel the cold (or hot) they "sense" it instead (I forgot to include that in the journeys storyline but I will in the finished one). The base is an ice skaarj training facility, although ice skaarj are usually quite weak with proper training and implants they can become more powerful than even experienced skaarj lords, the skaarj have recently perfected a "shielding" technology that makes this strenght boost very easy and quick (if you've played it then its a continued experiment of the thing that made the skaarj super tough and berserk in the mothership on unreal 1 ) with no side effects, ice skaarj seem to be randomly born but the skaarj have found ways to make pupae always turn into ice skaarj, obviously this connot be allowed to happen and you have to infiltrate this training and birthing facility and cause as much destruction as you can, destroying it if possible, you have been given a "weapon ball" that holds all your weapons but it also disrupts all technology within a 100,000,000 mile radius, luckily this isn't a stealth mission so I can use it at any time and the effect is too small for the skaarj there to take much notice, it wil disable the ship I am being dropped down in though. even though it is an ice skaarj base there are plenty of other skaarj there and probably some brutes and maybe even a few krall although the chances of krall are low, brutes have a near 100% probability of being there. This is a one man mission as your other squadmates are off doing missions to stop the skaarj and necris in other parts of the universe. There are no maps of the base as some new skaarj technology allows them to jam all radar devices and no way has been found to counter it, I don't need a map anyway. I will start in some old tunnels built by a race who used to live on the planet thousands of years ago, plenty of fossils have been found of them and apparently they look like nali! And there are rumours that some nali who adapted to cold did use to live there although currently no evidence has been found, after the tunnels I will be very near the base, unfortunatly no alternative ways in have been found so i'll have to blast my way through the front door, not that that matters much of course. The headquarters of my group want the training facility down as soon as possible so i will be transported in in the middle of the day making this even less of a stealth mission.


                                                       Arrival

You are shipped down in the middle of an icy valley right beside the entrance to the tunnels, you wait outside for the ships pilot to give the signal that he is outside of the 100,000,000 mile radius of the "weapon ball", you use it, and it dousn't really seem to have done anything, you look around and realise that the only things that were in it were twin enforcers, THOSE DAMN IDIOTS! The people at the headquarters must have been in such a rush to ship you in that they forgot to put anything in your weapon ball! Oh well, you can live with just enforcers, you're sure the skaarj will be loaded with plenty of weapons themselves and you should be able to scavenge plenty of supplies off them as long as you can find a skaarj with a weapon. You enter the tunnels and get ready to attack the base. 	