This map is made based on a RL village in the central mountains of Italy, close too San MArino.

Author: Kaoh with great help of Da_Blade
Designer: The buidlers of Verucchio village and Verucchio castle :D
Email: Kaoh@kaoh.nl



I hope you will enjoy it, it runs nice forom PIII-800 with an voodoo3 2000 and higher, maybey lower machines also, but this is the lowest machine I have tested it on.

I want too thank:
- DaBlade for making this beutifull lighting of the sunset and the inhouse lights in the village, all the shinethrough of windows etc. And for making some of the best textures in there.
- Midwinter for making that awesome Bradley (and i think the truck too)
- Prefab maker of the torch burners inside the castle
- The beta testers for pointing out some big problems i missed
- The authors of the INF_GS_GrungeWalls.utx and the Woodsnds.uax I dont know who you are, but if you do please contact me.
- All the people with their constructive critisme in the early stages.
- INF team for making the MOD that this map is designed for
- Yurch for making RA and DTAS that this map is best played with.

V2 Changes:
- A problem with spawning without weapons is fixed i think.
- A light problem where players allways show up dark is fixed
- Many BSP holes are fixed
- Added and fixed the location id's
- Did some "enhancing" of the geometry