3/10/2002
================================================================
Title                   : Frozen Assault
Author                  : Fabien "Freon" Cortina
Version                 : version 1.0

Email Address           : cortina@essi.fr
                          danoux@wanadoo.fr

Filename                : AS-INF-Frozen.unr
                          AS-INF-Frozen-Lite.unr
                          Frosty.utx
                          FrostySnd.uax
                          FreonDecos2.u
                          FreonDecos2Tex.utx
                          FreonDecos3.u
                          FreonDecos3Tex.utx

Additional files        : DP_Pack-1.utx
                          arcticorange_pack.u

Credits                 : Angelheart for the snow thingy in the garage
			  Spooger for the great textures in DP_Pack-1.utx
			  Islington for his 'Arctic Rescue' chopper

================================================================

--- Play Information ---
Game                    : Infiltration 2.86
Game Type               : Assault
Single Player           : Yes (bots suck on it)
Multiplayer             : Yes
New Sounds              : Yes
New Graphics            : Yes
Known bugs              : it's slooooooooooow when you turn the fog on
                          that's why you I made a "lite" version :)
			  if you find anything else, mail me
                          
Other maps by author    : DullRocks
http://realmaps.beyondunreal.com/review.php?revid=288


--- Construction ---
Editor(s) used          : UnrealEd 2.0 for the Map
                          Paint Shop Pro 7 for the textures
                          UnrealEd with Meshmaker for the meshes
Base                    : from scratch
Build Time              : ~6 weeks (+2 for beta testing)


--- Description ---
Raid the BioCorp's antarctic research facility with your small group
of mercenaries and and stole their lastest technologies.

Objectives:
- Get to the control center in the main building to unlock
  the doors of the main underground laboratory
- Retrieve the data from a computer in the lab
- Get to the extraction point with *all* your team


--- Author's Notes ---

This map runs fine on my machine:
Athlon 1700XP
GeForce 3 Ti 200
256MB DDR
You can disable the fog in game by typing 'preferences' in the console.
Go into Rendering, OpenGL or Direct3D (regarding what driver you use)
and turn off the Volumetric Lighting.

After I released the beta, many testers complained about the FPS and
regular crashes. That's why I made a "Lite" version without fog, snow,
cold puffs and other details.

If you're a server admin and would like to use my map in your cycle,
you will want to use the "Lite" version. Not only players will have
better FPS, but it may avoid a few crashes for your server :)


You can download DP_Pack-1.utx by Spooger from Real Maps:
http://realmaps.beyondunreal.com/review.php?revid=63

The level was partly inspired by the DASI research center at south pole:
http://astro.uchicago.edu/home/web/gd1/dasi2000.html

It was initially made for the new gametypes in Infiltration 2.87.
But since it's still not released i had to do an assault version.

There is an hidden room in the level, not really hard to find ;)


--- Installation ---
Unzip this package and copy the following files to the correct DIR

 - *.unr     -> Maps
 - *.utx     -> Textures
 - *.uax     -> Sounds
 - *.u       -> System


--- Copyright/Permission ---
You can use my decos and textures in your maps,
just email me to let me see them ;)



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