Regenerating ShieldBelt version 100
by Kangus (Kangus@planetunreal.com)
http://wod.beyondunreal.com
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Here's a little something I whipped up in my spare time between school and other coding in the last few days. Its a regenerating shieldbelt. Upon pickup it has a charge of 50 armor and will regenerate up to 100 at a rate of 1 every fifth of a second. For those of you using WoRM or just wanting to summon it, the summon string is "KangRegenSB.KangRegenShield"

I've included 2 mutators:
RegenShieldbelt -- replaces all shieldbelts with the regenerative kind.
RegenShieldbelts for all! -- gives everyone a regenerating shieldbelt when they spawn.

Special thanks go to Nephilpal for helping me get the spark effects just right.
Enjoy.

Installation
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Unzip KangRegenSB.int and KangRegenSB.u into your UT\system directory.
Choose "RegenShieldbelt" and/or "RegenShieldbelts for all!" as your mutator in game.


Legal Stuff
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UnrealTournament (c)1999-2001 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UnrealTournament and the UnrealTournament logo are registered trademarks of Epic Megagames, Inc. 

Regenerating Shield Belt new code (c)2001 by Justin Follis. Feel free to look at and learn from my code. Please give me credit if you use any part of it.