Map:  DM-SnailSchool (Unreal Tournament) v1.2
Ideal Number of Players: 4-6
Bot Support: Yes
New Textures: Yes
New Sounds: Yes
New Music: Sort of (From Deus Ex)
Known Bugs: None found.

Author:  Stuart "LizardGenes" Lindsay
Date:  January 23, 2007
E-mail:  darj_404@yahoo.co.uk

Time to complete:  Three Weeks (Approx)

Instructions: Unzip the file DM-SnailSchool.zip and
 
-Place the file SnailSchool.unr into your "maps" folder
-Place the files SnailSchool.uax and MoversSFX.uax into your "sounds" folder
-Place the files a3text.utx and zeitkind.utx into your "textures" folder
-Place the file Vandenberg.umx into your "music" folder.

Notes: The Deathmatch variant of CTF-SnailSchool. There is a security system in the Head Master's Office which allows for a 
security lockdown to all the main areas. Also, there's a floortrap in there as well, which can be activated from the desk 
controls. Notice how there's still no Sniper Rifle? That would make things too easy. This map is basically the same as the
CTF one, however. And the information from last time if you missed it:

Ok, so you may be wondering what the hell is going on in this map. Who is Big Wriggly, and why do snails
go to school? Let me explain. 

In the near future, all snails need education, so they can go off and fight in battle for their 'glorious' leader, Big Wriggly.
But these aren't normal snails that you might find in your garden. On, no. These are large, talking snails
about three feet tall. Each snail is born in the Egg Halls, and spends five years in the military school,
learning about Snail History and modern Snail Warfare. A typical school day might consist of revising areas
of study such as Battle Strategy, Weapon Usage, Snail Culture and History or Big Wriggly Appraisal. Each class
of snails consists of sixty pupils, (count the seats and beds) and one teacher. As the school is grossly underfunded,
many classes do not get a human teacher, (an A.C.L Civil Servant) and instead must do with a snail teacher or 
perhaps no teacher at all. Because of the confined space, violent conduct between pupils is common, with bullying 
and buggery up a massive seventy-eight percent since last year. 

Snails must not leave the classroom under any circumstance, unless it's to go to the toilets of course. During the night, 
however, the classroom doors are locked, and many a snail chooses instead to urinate in it's bed, or better, in another snail's 
bed. This allows a snail to escape punishment and blame,and get another snail into trouble. Snails are woken at 9:00am, 
and must be in their seats by 9:05am. Failure to obey this rule results in a beating, as the A.C.L is a very strict overwatch 
organisation. Snails are given two feeding breaks which last a minute each; one at 12:00 noon and another at 5:00pm. As all
members in a class are the same age, grouped at birth into squads of sixty, they all reach the five year old graduation period 
together. On the fifth birthday of the pupils, they are required to take the Wrigglesburgh Reading Test, an I.Q test which 
decides what position each snail will occupy in the Snail Nations Military. If a snail fails the test by scoring 0/15, they 
are put into exile on the streets of Wrigglesburgh, and become homeless. When the A.C.L took over the Snail School last year,
the test was made significantly harder, resulting in more fails and thus more 'bum snails'. By controlling the test difficulty,
the A.C.L controls the size of the army.

The Snail Nations Military is divided into two Nation States: Wrigglesburgh and Wagglesburgh. They fight for their grand overlord, Big Wriggly.
However, not all snails are loyal to their dear leader. Many have disagreed with his totalitarian ways, and have decended into the Wrigglesburgh 
mines to fight alongside the Snail Miner's Union boss, known only as 'The Big Snail'. Recently, The Big Snail gathered an army to overthrow
Big Wriggly. As the A.C.L looked on in subdued mirth, a civil war in Wrigglesburgh erupted. Although The Big Snail was forced back underground,
many snails believe he still lives, gathering deserters of the Snail Nations Military to rise again. Unofficially, the A.C.L has been known to
manipulate snail classes, to spread pro-Big Snail ideas to keep the underground movement alive. In this way, the Snail Nations Military can 
never truly unite all snails, thus keeping them from growing too strong. If all snails were to put aside their differences and fight together,
they would triumph over humanity though sheer numbers. Despite their low intelligence and lack of skill, Snail army squads operate much like their 
classroom counterparts. Each group of sixty snails works together to acomplish an overall task of serving Big Wriggly, yet backstabbing, in-fighting 
and betrayal between individuals are common. This treacherous mentality is maintained from their school years. The snail casualty numbers on the 
field of battle are astronomical, with snails literally laying down their lives for their glorious leader.

The A.C.L, also known as the Anti Cerberus League, are a mysterious political organisation who foster 'freedom fighters', radical thinkers,
subversive artists and extreme military organisations. They acquired the Snail School from a news and entertainment committee. Little is 
known about them, other than the policy of anti-robotic and anti-A.I stances that they commonly uphold. They are also against cloning, genetic
modification upon humans and other artificial enhancements that the human public are exposed to. The highest levels of the A.C.L consist of
ex-government, ex-corporate and ex-military staff, who have been extradited from conventional human society. 



And remember: Sleep tight and don't let the in-jokes bite!

Special thanks to Ryan Bury, Team 17 and vgmusic.com.

Authors may not NOT use this level as a base to build additional levels without my permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
   
