DM-SkaarjBoilers

Full title:	Skaarj ETL-Boilers
Version:	1.3
Author:		Stefan 'Revenga' Bergsma (14)
Email:		revenga@quicknet.nl
Game:		Unreal Tournament
Gametype:	Death Match
Style:		Skaarj Mothership
Story:		The Liandri Corporation wanted a new battle arena for the tournament.
		They found that an underground ETL (Electrical Toxican Liquid; a secret new
		fuel type) Producing Plant came short of money and were willing to except any
		deal for money. So the Liandri Corporation agreed with the Skaarj that they will
		have a part of the Plant, the boiler section, as a arena. The Skaarj were paid
		heavily with loads of money but they didn't trust the human very well so they
		placed some guards with Enhanced Shockrifles to prefent a serious disaster like blowing
		up the whole place (like the event that took place on their mothership some decades before)
Base:		New level from scratch
Custom		Textures:	no
		Meshes:		no
		Sounds:		no
		Music:		no (Isotoxin came with the first Unreal)
		Scripts:	no
Editors used:	UnrealEd 2.0, Paint Shop Pro 8.0
TimeTaken:	2 months minus the time for my homework
Note 1:		You MAY or MAY NOT see two Skaarj Troopers behind the forcefield, this is because your settings aren't allowing monsters in Death Match.
		When you want to see them, go to Advanced Options (under Options in UT's main menu) and go to Game Settings. Set bNoMonsters to False and the
		Troopers should be visible now.
		Don't worry about this setting, it wont harm UT and the only thing it does is allowing monsters in Death Match (and any other Game Type in UT).
Note 2:		I only used Brush intersection and Brush deintersection to create the level. I only used
		the 2D-Shape Editor for the sheets as boundaries for the zone in the mainhall.
		In the mainhall is a echo in case you didn't notice...
Note 3:		When you find ANY errors in the map or you have suggestions for improving it, just
		email me. :)
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Installation:	Unzip the Zipfile and place the map (unr-file) in your Maps directory, place Isotoxin (umx-file) in your Music directory and place the ReadMe
		(this is just a hint) in your Help directory.
		The screenshots 1, 2 and 3 (jpg-files) are for the webmasters, so you can delete them.

Thanks for downloading!

LEGAL STUFF:
Feel free to do anything with my map (copy some ideas, use it in a LAN-party, host it on your site, built another map straight out of
mine), UNDER THE CONDITION you place MY name (Revenga OR Stefan 'Revenga' Bergsma) with the act and let me know via email. :)
Fair and square. ENJOY!