>>>>>DM-Q3meetsUT<<<<<



Title                   : Q3meetsUT (DM)
Version                 : 1.0
Release Date            : april 4, 2000
Filename                : DM-Q3meets UT
Author                  : TaroT (Mark Benton)
Country of birth	: Australia
Age			: 35
Email Address           : gumtrees@hotmail.com
Description             : multi room dethmatch useing Q3 textures....to see if i could
put them to some use...there are alot of teleporters secret rooms and gimicks
so have fun
				


>>>Level Information<<<
Game                    : Unreal Tournament-Deathmatch
Level Name              : DM-Q3meets UT
Player #'s		: 2 to 12 players
Single Player           : Yes, Botmatch
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : yes/music
New Graphics            : yes.
Known bugs              : bots arent the best around but the do the job
just use godlike for the best fun :).


>>>Level Construction<<<
Editor(s) used          : UnrealEd From UT version 4.13
Base                    : New level
Construction Time       : 2 days give or take
                           


>>>Installation<<<
Unzip DM-Q3meetsUT.unr in your Unreal Tournament/maps directory.
unzip the quack.utx to the textures folder
unzip hohades.umx to music folder

>>>Author's Notes<<<
this plays pretty hard and seems to run ok framerates wise
alot of lighting and teleporters may slow down smaller rigs though sorry



>>>Other Levels by TaroT<<<
DOM-Kings
DOM-Ginza
DOM-Bigger
DOM-TerroR
AS-alcatraz
AS-officeworks
As-space...not yet released
Dom-Rings

plus numerous ports from unreal and tounie
www.nalicity.com or www.unreality.com for more of my work


>>>Copyright/Permissions<<<
TaroT (aka Mark Benton)
april 4, 2000, copyrights these levels.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

<<<>>>
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