[000]
- creation of bounding box
- first impression of terrain

[001]
- added detail to terrain

[002]
- added detail to terrain

[003]
- finished terrain shape

[004]
- sorted terrain ground and rock surfaces
- added temporary skybox

[005]
- aligned terrain textures (using bot_40 tutorial)

[006]
- added basic shapes according to floorplan

[007]
- added building foundations according to floorplan
- grouped terrain

[008]
- created new skybox
- minor texturing

[009]
- substracted roads
- added detail to pier
- minor texturing

[010]
- created tall building ("skaarj consulate")

[011]
- created building (office 1 + parking tower)
- added water

[012]
- created round building (center building)

[013]
- created two towers
- created bridges and trims

[014]
- added custom created textures
- replaced subtracted windows (office 1) with textures
- altered look of the two towers
- created appartment building + elevator

[015]
- inserted lights (using DavidM tutorial)
- added groups

[016]
- created basement ("skaarj consulate")
- regrouped

[017]
- redid basement textures
- added basement elevator

[018]
- created fontain

[019]
- added drainage

[020]
- added lamp posts
- added more custom textures
- added doors
- added vents
- blocking actors

[021]
- continued

[022]
- extended building (office 1 + "skaarj consulate")
- created building (office 2)
- added antennae
- inserted various decorations

[023]
- inserted ambient sounds
- added water kill zone

[024]
- added more green
- added decoration

[025]
- added spawn points
- minor decoration @ office building 1

[026]
- added pickups
- iserted decoration in skybox
- added reverb
- fixed terrain bugs

[027]
- added botsupport

[028]
- fixed minor bugs
- filled in levelinfo