ReadMe for DM-Jaturungkabart for Unreal Tournament
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               Title: DM-Jaturungkabart
            Filename: DM-Jaturungkabart.unr
              Author: Muff_N
       eMail Address: youngstrizzle@hotmail.com
         Website URL: 
        Release Date: 3-8-07
         Last Update: 3-6-07
             Version: 1

Credits:
All the blokes who made the tutorials, thanks!!  WOLF'S TUTORIAL, the one that taught me how to map!

Other levels by author:
A bunch!  Check out DM-Esoterica, DM-Galaxee and DM-Lugubrious...

Coming soon...DM-VolcanicAttack][, DOM-Sturm und Drang, DM-DeadLightDistrict and some other stuff as usual!

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Play Information
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                Game: Unreal Tournament
          Level Name: DM-Jaturungkabart
           Game Type: DM
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: No
          New Sounds: Yes
           New Music: No
        New Mutators: No
                Mods: 

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Construction
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                Base: Scratch
          Build Time: 2 weeks, around 24 hours total
   Ideal Playercount: 6-12
      Editor(s) Used: UnrealEd 2.0
          Known Bugs: BSP hole pops up in the top of the arch leading from the Water Garden to the Atrium of Healing every now and then.  Doesn't affect gameplay.

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Installation
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Unzip DM-Jaturungkabart.unr.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DM-Jaturungkabart in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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The emperor has granted that the tournament host a venue in the heart of his city, but he DEMANDS that much blood be spilled to appease the restless spirits of the sacred elephants that are worshipped here!

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Author's Notes
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This is my first true asymmetrical non-arena styled map, after about 20 or so odd maps over the years!   The name Jaturungkabart is taken from the Tony Jaa movie "The Protector," which is only the BITCHINEST martial arts film EVAR!  The Jaturungkabart were warriors who looked after the elephants, and the kingdom with the perfect elephant was unstoppable.  I found a bunch of Asian themed textures, some from Real Tournament and some from the Chinatown/Hong Kong maps and thought, hey why not do an Asian themed map?!  I was inspired by the 300K pack so I was trying to emulate Dante's Arena's layout in the beginning, but it started to take shape after a few days where I sat there working on it for 8 hours straight.  The UnrealEd goblin reared its ugly head and I had to do tons of zone work and deleting brushes to get rid of some huge HOMS.  The top of the level is inaccessable and it's just there for looks; there are block player actors to keep people from translocating up there.  As far as the bots are concerned they're pathed around the entire map, although it seems like they shy away from the gong room with the rocket launcher.  They will shoot you without you ever seeing them as there are multiple entrances to each area, so beware!  My strategy is to camp the "Plaza of Strength" (all the Chinese landmarks have funky names like "Pavilion for Perceiving the Autumn," so I had to give all the zones funky names!) and wait for the UDamage, then run to the Pulse and mow down whoever I see.  That's just me though!!  Well anyway if you actually read this then RATE THIS BEAST ON NALICITY!!  Thank you come again!

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Copyright / Permissions
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This level is copyright 2007, by Muff_N.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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