                    
GothRock
~~~~~~~~
File			: DM-GothRock.unr
Author			: Robert Parker
Email			: robertwilliamparker@mrwhibble.freeserve.co.uk
Released		: 10/10/00


Play Info
~~~~~~~~~~~~~~~~
Single Player (Botmatch): Yes    
Cooperative             : No   
Deathmatch              : Yes
Capture The Flag	: No
Assualt			: No
Domination		: No
Difficulty Settings     : Yes
Known Problems		: 

                          The main problem is performance.  I wanted the architecture to dominate the player & unfortunatly
			  I got the scale wrong.  Due to this you really need a fast machine, for example 700mhz+, 128Mb Ram
			  & a Geforce card.
                         
                          The level also Isn't zoned, whenever I've tried to zone the level I ended up with walls
                          flicking on & off, Invisible collision hulls & non solid structures all for only a marginal
                          increase In framerate.  So I decided not to zone!

                          The only other problem I've encountered Is when playing over a LAN.  For some reason the
                          lightning effect only works propely on the machine running the match, the other Pc's have
                          the lightning on permanetly.  This really kills the atmosphere, but I've been unable to
                          find out what's causing this problem, & after all I guess It's only cosmetic....
			  

Where to play:		: ? ?


Play Info
~~~~~~~~~~~~~~~~
Editor used		: Unreal Editor V2 (432 patch)
Build Time         	: Approximatly two months, I spent almost a month just on debugging, fine-tuning. (Hopefully It shows !?)

Installation
~~~~~~~~~~~~~~~~

Unfortunatly the map & It's texture/sound files do add up.




1) Place the DM-GothRock.unr file in your \UnrealTournament\maps directory.

-------------------------------------------------------------------------------------------------------------------------------------------------------------


2) Place the ;
       
          aessedait.utx           If you already have these textures, do not copy them to your harddrive!
          mordeth_t.utx           They only contain some of the textures availiable in the texture packages!
          mordetht.utx            
          WOTDetail.utx           
          flames06.utx


          Pictures.utx

In your \UnrealTournament\textures directory.


-------------------------------------------------------------------------------------------------------------------------------------------------------------


3) Place the ;

              ambienta.uax        again, this file is a cut down one.  So If you already have It, thiers no need
                                  to copy It across.


              TackySpeech.uax

In your \UnrealTournament\sounds directory.




_____________________________________________________________________________________________________________________________________________________________


Author's Notes
~~~~~~~~~~~~~~~

This level Is set in an old abandoned temple that use to be a place of worship for the Nali's, before the Skarj raped their planet.
Now all that Is left are the statues that litter the building, conjuring images of a once proud & peaceful past.  The Skarj have let the Temple
fall into disrepair, having know interest In such archaic practices.  Only now, barbaric warriors can be found here.
They commit sacrilege, hosting games of evil where only the fittest survive.





_____________________________________________________________________________________________________________________________________________________________


First off I have to appologise again about the performance of this map.  I spent ages removing non essential structures, lights, secret sections,
trying to break up the players field of view, trying to zone the map, reducing the number of movers, ambient sounds etc.  Basicly this is half the map
It was.  It's very frustrating having to remove all the detail/touches that give a level character & soul, but in life you have to compromise etc.

To increase your framerate you could try the following ; turn off decals, use 16-bit colour, lower your res. 640x480(ugly), restart the Computer to clear out
It's memory, disable any programs etc running in the background,  overclock your Cpu & graphics card !!?!?!

I deliberatly designed this map to be small, as all my other levels have been far to big & spending ages looking for other players\bots IS NOT FUN.

I normaly don't like level's that use only a couple of Tourny's guns, but for this one,  I found making It Rocket launcher only, actually worked.
The only downside being that of all the weapons I'd say the rocket launcher puts the most strain on the computer, with rockets & smoke trails everywhere.

Well that's eveything, thanks for downloading the map & reading this Novella like read me!  Hopefuly you will enjoy playing this map as much as I have
building It & play testing It against the bots & friends.

Thanks,




Rob.

Ps

@@@@ Any constructive feedback, advice etc is definetly welcome, email me at the address at the top of the read me. @@@@@

Thanks To Sam Wooldridge & Mathew Eddy for helping me playtest the map over the Lan & against the Bots & also giving them stupid names.
'Shoot_Me_Im_Welsh'
'Penis_Admirer'
'MathewKelly_BARSTARD'
'A_Cockney'

etc


Special thanks also go to all the fellow level designers who frequent ;

http://www.unrealtournament.org/                (editing forum)
http://ina-community.com/unrealediting/         (editing forum)

for helping me out on this & other levels!!!



Other Maps by Author
~~~~~~~~~~~~~~~~~~~~

This Is the first map I've released.

 
Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.


        

