Title                    : Feel NaPali
Version                  : 1.0.536
Previous Versions:	 : None
Release Date             : 7th June, 2012
Filename                 : DM-FeelNaPali.zip
Author                   : Creavion
Web Page                 : None
Description              : A small deathmatch map set somewhere on top of a mountain 
			   located in the desert regions of NaPali 
			   (which only existed in the beta...). 
Additional Thanks to     : Epic Games, oldunreal unreal 227 dev team.
(although there is no Oldunreal Engine version for UT, with some knowledge and workarounds 
you can rebuild up to a certain degree a map for UT with that patch as well). 
At this point I want to thank in particular dots. Without his support for mesh shadows 
and static meshes (which I could only use as "tool" to import and export stuff)
this map would have never been possible that way as it is now. 
On my request he gave his very best to keep things working for UT as well. So, thanks a lot!
Some hints about light colors by editor dave.                      
================================================================
--- Play Information ---
Game                     : Unreal Tournament DM
Level Name               : Feel NaPali
Single Player            : Yes - bots
Cooperative              : No
Deathmatch               : Yes
Difficulty Settings      : As bot skill
New Sounds               : No
New Graphics             : Yes, but the skybox is not my work! 
			   I found it on gamebanana by somebody called "Dzjengis Khan (rudy de kraker)".
New Meshes		 : Yes, based on unreal textures, since the stock unreal/UT plants and 
                           trees suck without end! 
			   Some stuff is edited from UT2004 while other meshes are made from scratch. 
			   In case of interest just credit me in your readme and everything is OK. 
                           No need to contact me.
Known bugs               : The map is built in a horrible manner (one of the reasons, why I deleted the brushwork). 
			   That is all I want to say about it.
			   Of course the typical bugs with meshes are appearing from time to time.
Secrets			 : None, unless you do not discover the Udamage!
Players			 : Although it was designed with intention to be a duel map, it looks 
			   like 3 - 4 players are working quite well.
	
--- Construction ---
Editor(s) used           : UnrealEd 2.1 (227i, dev build 17), UnrealEd 2.0 (UT 436). 
			   (actually only used to import and export plants/trees t3ds, 
                           since 227 created ones can not be read anymore by MeshMaker.
Further involved software: Photoshop, 3ds Max, umodel by gildor (with ActorX importer), MeshMaker
Base                     : None
Construction Time        : According to my first version and some interrupts around 7 weeks.

Installation
------------
Unzip the DM-FeelNaPali.unr into the \maps folder under the Unreal Tournament folder.
Unzip FeelNaPali.u into your \system folder under the Unreal Tournament folder.
This level is copyrighted by "Creavion", although Epic Games holds the ultimate rights anyway at the end.
Authors may not use this level as a base to build additional levels.
BTW: The readme is based of one of Kamis older UT maps.