================================================================
Title           : DM-Fragtory
Version         : 1.0
Release Date   	: July 24, 2002
Fixes           : None
Filename        : dm-fragtory.zip

Author          : JS Build (J. Sipos)
Email Address  	: jsbuild@planetduke.com
Web Page        : http://www.planetduke.com/jsbuild

Where to get
this map        : You already have it so this is a moot point.

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--- Play Information ---
Level Name		: Fragtory
Single Player   	: Yes
Deathmatch      	: Yes
Capture the Flag	: no
Domination		: no
Assault			: no
Difficulty Settings	: no
New Sounds		: no
New Graphics		: no
New UnrealScript	: no
External DLLs		: no
Known bugs		: none


S T O R Y L I N E
=======================================================================
The Fragtory has been bought and modified by the Liandri Corporation
and has had diabolical machinery installed for the most gruesome carnage.
Welcome to the Fragtory!

T h e  G e n e r a t o r  R o o m
This is where all the power used in the Fragtory is generated.
Whether it's for powering the large wattage lamps, hot acid stew or
flash frying your opponents, this is the power center of the Fragtory.
The generator magnets are so large and powerful that they had to be secured
to the floor and ceiling and placed a fair distance apart.
It's best to stay clear of the pit between the turbines. 
Although we're fairly certain that you will love what happens to your opponents,
should they fall in there, you will hate it when it happens to you. 
Stay Clear!
However, you may want to force your opponents to accidentally step or fall into the pit.
It's fun to watch them fry !

T h e  C r a n e  R o o m
This is where a lot of action occurs. If you want to be at the carnage epicenter,
find yourself a good spot in the crane room but don't think that you can just hang around;
there's really no place to hide despite the large crates. If you're the sniping sort, 
get yourself up top of the crane. You'll find a keg o' health, a sniper rifle,
and a couple of boxes of bullets. That's enough to keep you up there for a little while
but whether your opponents are human or bots, they'll make sure that you don't stay up
there for long... alive.
If you like to surprize your opponents then you'll love crushing them with the crane !

T h e  C o n t r o l  R o o m
The control room is split into two parts: above and below the grate.
From below you have access to the hallway leading in, an entrance into the crane room
or a quick exit to the stairwell. From above, you have a clear shot at anyone trying
to enter through the hallway or anyone trying to get in or out of the freight elevator.
Happy sniping !

S t o r a g e  A r e a
Did someone say, Ambush ! ?
The crates and the above catwalk are great locations for surprize attacks
and the area has many ins-and-outs. This hallway has six entrances/exits
and is probably the reason for the crazy carnage here. You can imagine
that a lot of traffic passes through this hallway being that it connects
with the crane room, two exits, and two doorways leading into the Fragtory basement.

T h e  F r a g t o r y  B a s e m e n t
If you're tired and about to d i e, head on down to the basement and collect
the health vials as you go. Here you might be able to take a breather.
There are a few places to hide but surprize visitors looking for their
next easy kill could show up at any time. With four hallways and two
freight elevators coming and going, not to mention re spawn points,
you're only likely to stay here long enough to regroup, grab the U-Damage,
and head on back upstairs. After all, what's a F R A G T O R Y have to do with resting?

=======================================================================


Construction
Editor(s) used       : UnrealEd2.0

Installation:
Unzip dm-fragtory.unr to your hard DRIVE:\UnrealTournament\Maps\

Recommendations and System Requirements
I run a P3 1GHz machine with 512 MB RAM, and a Winfast GForce2 Ultra video card.
I have to play this map at 800x600 res.
You may have to lower your resolution as well. Maybe not.

BETA  TESTED  FOR  FRESHNESS
A team of programmers tested this map on their network (after hours) and didn't have any problems with it.
They used various systems and configurations so I believe that this map
should run on your system with no problems. If anything goes wrong, it's entirely and solely
your responsibility, not mine. Install this map at your own risk!


Copyright / Permissions

This level is copyrighted by JS Build 2002. All rights reserved.
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet, FIDO, local BBS etc.),
provided you include this file and leave the archive intact.

=========================================================================
UNREAL TOURNAMENT (c)2000 Epic Megagames, Inc. All Rights Reserved.
Distributed by GT Interactive Software, Inc. under license.
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc.
All other trademarks and trade names are properties of their respective owners.
