Map Name- DM-ExcommunicatingShane2
Author: KingJosh
Gametype: Deathmatch
Theme: Church / Cathedral
Ideal Playercount: 3-6
Map Goal: To create a much smaller sequal to ExcommunicatingShane.
Also to make a cathedral map that doesn't rely on ShaneChurch.utx (DM-Gothic textures), this ensures a more unique art style

If you would like to play the original ExcommunicatingShane map, here is the link below: 

https://unrealarchive.org/unreal-tournament/maps/deathmatch/E/dm-excommunicatingshane_10ab93d2.html

Credits:

KingJosh (map author)
Tripo3d.ai <-- AI generated 3d models of statues /altars
MilkShape3D program for converting .OBJ to .PSK skel mesh exporting
djohe from UT99 discord for teaching me how to convert files in MilkShape3D
Buggie (XJumppads.u) Ut2k4 jumppads converted to UT99
Higor (XC UEd tools) brush to mesh tool
https://imgupscaler.com/  <-- AI Image upscaler to help with creating clearer textures
https://matheowis.github.io/HDRI-to-CubeMap/   <<<---- HDRI 360 Panorama to 6 sided cubemap converter (skybox)
https://www.youtube.com/watch?v=pBAMgLU45Nk   <<<--- copyright free orgran background music from PeriTune on youtube

Textures Credits:

WOT
UT2004 stock textures
Adobe stock photos free section
https://www.freepik.com/  free section
https://unsplash.com/
textures.com cheapest plan
https://www.sketchuptextureclub.com
commons.wikimedia.org
https://pixabay.com/
https://www.pexels.com/
https://pngtree.com
https://www.deviantart.com/
https://moonvrhome.com/ 
