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Title:			DM-Chorizen
Release Date:		4-2004
Author:			Ted King / AKA Seripmav
E:			seripmav_777@yahoo.com
Player load:		10-18
Build time:		Half my life (Damn I wish I was good at using Unreal ED)
Built on:		P2 450 with 2 Voodoo2 SLI (24 megs of RAM video card)
Install:		Copy DM-Chorisen.unr into your maps directory
			Copy DigSh.umx into your music directory
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Background:	On the other side of NyLeve's Falls is a sister site to Rrajigar Mine called Terra Chorizen. Originally thought to be the 'mother load' of tarydium by the Skaarj, soon into production it was discovered that Rrajigar was the actual site of the real tarydium crystal ore vein. Since much effort had already been put into the new facility (it is difficult to reach) Chorizen was completed and approved operational, but afterwards most personel were shifted to the Rrajigar site. 
	Shortly after the ISV Kran crashed, the Vortex Rikers crash landed at Rrajigar. Chorizen was deemed a security weakness and the remaining personel were quickly evecuated to Rrajigar to bolster security.
	Within hours after the Vortex Rikers crash, prisoners had found the freshly deserted Terra Chorizen facility a welcome resting place on their journeys. We pay homage to their struggles in Deathmatch.

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Authors Notes:		Do a fly by along the water. If you fall in you'll know where to go to get the lift back into play. Exit the lift to the right or left.
			The bots will do everything and go everywhere. I've seen it.
			The invis. is on a narrow cliff edge off the Skaarj transporter area and the redeemer is on the opposite side. You might as well get them because if you don't, the bots will. In the computer room, press the button to activate the steam trap to kill anyone going for the shield belt. In the same room is a false wall that has a keg o health. 
			The music is from Unreal 1. 
			I went for the Rrajigar mine look because it's the storyline that I wanted to compliment. 

			I apologize if you get stuck in a wall somewhere. Everytime I fixed one thing, something else seemed to go goofy, but it shouldn't be a problem.

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Copyright / Permissions

This level is copyright Ted King 2004.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
