================================================================
Title                   : Conference Hall-198
Version                 : 198
Release Date            : 28th May 2001
Filename                : DM-Conferencehall198.unr
Author(s)               : Ken (ENKI) Upcraft
Email Address           : keni@rancholeona.com
Web Page                : http://www.rancholeona.com
Description             : A Spacious Conference Center with lots of wide open spaces. 
                          Elevators take you up to a maze of small storage rooms above the
                          main complex. Ken and Leona run a Swiss Family Robinson type 
                          lodge in Costa Rica, where they make world class stained glass,
                          run beginner kayak trips(and play computer games on a five 
                          computer network). The map features a texture package exhibiting
                          some of the custom glasswork they have shipped around the world.
                          As the story goes, they were sitting at the bar of the Liandri 
                          Conference Center when a group of commandos got into a heated
                          argument. Several of them left in the elevators for the storerooms 
                          upstairs. They returned with their weapeons and all hell broke loose.
                          $40,000 dollars worth of stained glass was destroyed, which they were
                          exhibiting at the time, and the repairs to the building took two 
                          years. Fortunately, you can see and appreciate their beautiful
                          galsswork in this UT Map!
Other levels by author  : DM-Space Mountain, DM-Sky Castle
Additional Credits to   : Thanks to Epic for a fantastic game. and to all you mappers for 
                          your creativity. Hope to meet you all someday! LOTS of Thanks to 
                          Wolf

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Conference Hall
Single Player           : Botmatch (full bot path noding)
Cooperative             : Team play death match
Deathmatch              : 6-14 players suggested 
Dark Match              : No
Difficulty Settings     : Nil
New Sounds              : Nil
New Graphics            : Yes, a texture package called rlglass.utx
NewUnrealScript         : Nil
External DLLs           : Nil
Known bugs              : None known, but let me know. We don't 
                          have many people to test for us in Costa Rica

--- Construction ---
Editor(s) used          : UnrealED2 
Base                    : None
Construction Time       : 80 hours (forever!) + at least 80 more in minor modifications

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory 
      the rlglass.utx into    Unreal Tournament/textures  dierectory 
           wot.utx into textures...If you already have this texture pack, say no to replacimg it.
Author's Notes
--------------
    This is my first map. It's way to big as are my other first maps because I didnt quite
grasp the dimensioning in relation to gameplay. But anyway, here it is. It looks good 
and plays ok. Lots of other people have said they liked the large open spaces, as I do also.
I welcome any criticisms and suggestions-I Still have a Lot to learn.Thanks for taking a look!
I'm open to making any modifications which will make it a better playing map. Since the Map
is quite large, many compromises were made to make it run well. I also disabled the dynamic lighting properties of the
many torches, which immediately made the game run quite well. There's a lot of hiding space, 
so be sure to throw in 3 or 4 adept bots if you play amoungst each other on the net. 
We tested it from the editor with 8 adept bots and had a really good time. There's a few 
secrets also! The bots will show you. 


Thanks to
---------
Wolf for writing his tutorial pages, without which I would still not know anything.  Special
thanks to all the talented mapmakers who have published their work on the Nali City
website. We've downloaded every map with a rating of 7 or more and have them installed on all
five computers here at RANCHO LEONA. Every map has been an inspiration. And Thanks a
million to Epic Games for a truly fine game and editor! Thanks also to Mark Austin for taking 
a look at my map and making some good last minute suggestions.

Additional Notes:

We hope to organize get-together-vacations for a week or so here at RANCHO LEONA on the 
beautiful Sarapiqui River...to Play games, share Map constructing techniques, and enjoy 
Rain Forest as well as each other. We'll keep you informed, and hope to see ya'll soon!
Feel free to order some custom stained glass from us.
Copyright / Permissions
-----------------------
This level is copyright Ken Upcraft 2001.

Authors may not NOT use this level as a base to build additional levels.  This map may 
 be modified with the author's permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
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UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
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logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.