README File for DM-A4_DawnsInferno.unr
Dated Nov 19, 2003

*** DM-A4_DawnsInferno ***
A Unique Single-PLayer & MultiPlayer Deathmatch Map for UT !

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Title                : DM-A4_DawnsInferno
Filename             : DM-A4_DawnsInferno.unr
Version              : 1.1,  Nov 19, 2003

Authors              : A4 and Dawn Knight

Email Address        : Dawn <arkdesign@psln.com>
                     : A4 <A4@utchat.com>

Websites             : Get this map at these locations:   
In US: 
http://downloads.hypernia.net/clanannihilation/A4/DM-A4_DawnsInferno.zip

In Europe: 
http://clanspace.colute.net/c/A4/DM-A4_DawnsInferno.zip
http://www33.brinkster.com/sktz/DM-A4_DawnsInferno.zip
                       
Credits to           : The original Deathmatch map, DM-DawnsInferno by Dawn Knight. 
		       
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Play Information:

Game		         : Unreal Tournament - tested on version 436 only, should work on
                       	all versions

Requirements         : Needs the Skaarj Model from Bonus Pack #1

Single Player        : Yes!
Deathmatch           : Yes!
Domination	         : No
CTF		         : No
Assault		   : No

Recommended # of Bots: 8-10

New Graphics         : Yes
New Sounds           : Yes
New Music	         : No



Construction:

Base                 : The original DM-DawnsInferno by Dawn Knight, but substantially
                       extended with geometry, textures, sound, and code, and based 
                       on an original idea by A4.
Editors used         : UnrealEd2 exclusively
Build Time	         : 120+ hours, including extensive embedded code by Dawn Knight
Known Bugs           : None to report, except for very minor HOM at the extreme fringes
                       in a couple places.

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Description:

You are going to HELL!  Whether you play this map as Single-Player or in a MultiPlayer setting, you begin by falling toward the great gaping chasm of the Inferno along with any other Players or Bots.  Your goal will be to descend and hunt down Satan somewhere in his Inner Sanctum and kill him before you can reach salvation and ascend to Heaven to win the match.  Along the way to the Inner Sanctum, you will have to find and unlock several gates and fight off a number of fierce, nearly invisble beasties.  Be prepared to fight for your life!  The Player that kills Satan will be the ultimate winner when she/he reaches Heaven.  Don't attend church regularly on Sundays?  This map may make you "see the light"!

Try playing this map with and without TransLocators - both styles are entertaining!

Set the Bots to "Experienced" or higher - the higher the better!

This map is not likely to tolerate Mutators that try to change gameplay.  It's already LowGrav, so no need to run the LowGrav Mutator, although it should work fine with it.  Should work with Mutators like FatBoy and MoreGore and some cheat-protection Mutators.  It probably won't like some weapons Mods and Mods that change scoring or style of play.  But heck, it doesn't need any of those things!

Take this map to your next LAN party and see what kind of a frenzy ensues!

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Special Information:

Place DM-A4_DawnsInferno.unr in the Maps Folder of your UnrealTournament game Folder.  It's the only file you need to play this game!

Includes lots of immersive sounds and textures provided by A4.  His excellent choices make this map especially eerie!

Based on an idea by A4, he contacted Dawn and showed her a new version of her original map with a number of new textures and sounds, along with his description of the new map concept.  From there, they collaborated on the map, passing updated versions back and forth as the details were worked out.

The original Deathmatch map, DM-DawnsInferno, already included quite a bit of embedded code by Dawn to make the Devil Bots and Goblin Bots work, so it was relatively straightforward for her to add the special goal-seeking code in this new version.  Although the idea for this map was a Single-Player version, the code was extended to include online Deathmatch.  This map has been tested online and makes an interesting goal-oriented Deathmatch game.  Imagine Deathmatch with no FragLimit and no Timelimit - just an all out race to reach Satan, frag him, and get to Heaven!

All the new textures, sounds, and code are embedded in the map, so it is a stand alone map file - no other packages are required to play it.

Packaged along with the map and this readme file is a zipped collection of all the custom code created by Dawn for this map.  A few of the more daring "programmer" types may find this code of at least passing interest.  Most of it is rather well documented and may serve to instruct others how to embed serious code into any map.

Direct any bug reports to me at my email address.

- Dawn Knight

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Legal/Copyright stuff

DM-A4_DawnsInferno.unr is Copyright (c) 2003 by A4 and Dawn Knight

DM-A4_DawnsInferno.unr must only be distributed freely and in a manner that includes this readme.txt file!

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Other UT maps by Dawn Knight: DM-Bathroom-DawnsSniperHeavenA, DM-Bathroom-DawnsSniperHeavenB, DM-DawnsRoulette, DM-OutsideWithDawn, DM-DawnsMonument, DM-DawnsInferno, Dm-DawnsTreasureIsland, DM-DawnsCoriolis, DM-Dawns500

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