********************************************************************************************
***************************** DM-007Bunker.unr**********************************************
****************************************************************************MRA**7/03*******




Directions: Place .unr file into UnrealTournament\Maps file
            Place .umx file into UnrealTournament\Music file
            Place .utx files into UnrealTournament\Textures file
            Play and Enjoy



This map was created for Deatmatch gaming and has 15 player starts.




If you've ever played 007 Goldeneye you will appreciate the effort i have taken to
 
replicate the Bunker level. I have left out a couple things, but have added a few things

as well.


If you feel that you must mod this map for whatever reason, there is one thing to know.

In order for the lava to not be see-through (translucent), the VERY LAST thing you do in 

UnrealEd2 is : 1. Uncheck translucent for the lava texture, DO NOT REBUILD!
               2. Just save the map and the texture will stay , otherwise it wont.
               3. If you do change ANYTHING  it is a good idea to rename the map to 
                  avoid version mismatch. (of course!)

Questions or Comments: AjeepR@MSN.COM

Happy Fraggin!

