CTF-Tungtvann-CBed
~~~~~~~~~~~~~~~

I want to thank www.clanbase.com for using my map in the opencup so my thanks is that I made a clanbase editon
of my map CTF-Tungtvann. I see that the gameplay on this map is kinda fun, alot of teamplay to cap and also alot
of teamplay to keep the flag safe, this way you get alot of flagruns but not a high score map.. imo what makes
a map fun to both watch and play. while watching and playing the map myself I noticed some stupid things about it
like the main entrance... it was so huge u could park a hangar ship in it.. not very good and the map was abit
borring to look at. I hope thats fixed now. 

What does Tungtvann meen?
~~~~~~~~~~~~~~~

Tungtvann (heavy water) was something the germans tryed to make A-bomb with during the ww2 at Rjukan (Norway)
its in a factory so I tried made it look like a old factory. 

It started out as a hydrogen factory to make  fertiliser products, the side product of this was heavy water (tungtvann)
a normal water molokyl with the core of the hydrogen atom having a extra neutron.
During the war both german and allied scientist's learned it could be used to make a Atom bomb
In 1943 a groupe of allied (norwegian guys) sabotaged the germans and made a stop to it, it can be seen in a old movie
called "Heroes of Telemark"

The germans rebuilded the things the sabotages had done and later on allied bombed the place with 711 bombs, the bombing
only made small damaged to the heavy water facility but it was enough to get the germans to move the productions to germany
this was again stopped by sabotage they blow up the boat that was used to transport the heavy water.
This stoped most of the transport and almost no heavy water got to germany.


Changes from LE versons
~~~~~~~~~~~~~~~

The main entrance made smaller.
The low entrance from armour to entrance room made smaller
The windows in base made smaller (still possible to do sec fire ih jump to get out or in)
Remade a few room's/hallway's
changed All the ugle lamps to other lamps, there is 3-4 kinds of lamps now instead of one borring one
added trim to everything (not in a way that its in the way)
made the map look better by adding stuff into the rooms, better ceillings and some suport for things
also made a waterfall u can see throuh a window in the floor, a better skybox, changed textures on mid,
remade almost all ligthing and alot of stuff.

~~~~~~~~~~~~~~~



~~~~~~~~~~~~~~~
Files			: CTF-Tungtvann-CBed.unr 
Author			: Erik A Nordby Aka Memphis
Email			: memphis@clan-ezekiel.net
WebSite                 : http://www.clan-ezekiel.net
Released		: sept 02, 2004
BETA Testers            : TNSe, hazoga, ztix
contact                 : #ezekiel on q-net


Play Info
~~~~~~~~~~~~~~~~
Single Player (Botmatch): No
Cooperative             : Yes
Deathmatch              : No
Capture The Flag	: Yes
Assualt			: No
Domination		: No
New Textures            : yes (built into the map so no extra download)
New Music               : No
Difficulty Settings     : None
Known Problems		: None known.
Where to play		: In UT, on a computer.

Play Info
~~~~~~~~~~~~~~~~
Editor used		: UnrealEd 2.0, Adobe photoshop
Build Time         	: 5 weeks
Secrets, Traps          : None

Installation
~~~~~~~~~~~~~~~~
Place the CTF-Tungtvann-CBed.unr file in your \UnrealTournament\Maps directory.


Other Maps by Author
~~~~~~~~~~~~~~~~~~~~

none

Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.