+----------------------------------------------------------+
| README: Susurrous Outpost                                |
|         for Unreal Tournament                            |
+----------------------------------------------------------+


I. General Information
------------------------------------------------------------
Title:          Susurrous Outpost
Filename:       CTF-Susurrous.zip
Author:         Joe 'Ironblayde' Farrell
E-mail:         jfarrell@death-star.com
Release Date:   05 July 2004
Last Update:    05 July 2004
Version:        1.0
------------------------------------------------------------


II. Play Information
------------------------------------------------------------
Game:           Unreal Tournament
Game Type:      Capture the Flag
Single Player:  Yes (botmatch)
Multiplayer:    Yes
Player Load:    12-20
Weapons Used:   All standard weapons, Redeemer
Powerups:       Thigh Pads, Armor, Big Keg, UDamage,
                Anti-Grav Boots
------------------------------------------------------------


III. Build Information
------------------------------------------------------------
Base:           New level
Build Time:     About TEN THOUSAND YEARS
Tools Used:     UnrealEd 2, Photoshop 7
Known issues:   Some BSP problems
My other maps:  CTF-Stax
------------------------------------------------------------


IV. Author's Notes
------------------------------------------------------------
Though not my first release, this is actually my first map.
I started it several months ago, but towards the end, I ran
into a block and wasn't sure how to finish it. Thus it sat
collecting dust until I finally decided to add the last few
details and release it.

This is a very large CTF map, good for 16 players, give or
take a few. Its overall layout is somewhat similar to that
of CTF-Noxion16, but considerably larger. It may take some
time to learn the layout. You're definitely going to want
your translocator handy.

There are some BSP issues I couldn't resolve, partly due to
my inexperience when I constructed the vast majority of the
geometry, and partly due to the simple fact that it's a
very complex map -- more than 4,000 brushes. Also, the poly
count gets into the 400-500 range in a couple of places, so
old hardware will likely complain a bit.

All in all, I think it's decent for what it is -- a first
effort -- but it's nothing too special, so don't get your
hopes up. :)
------------------------------------------------------------


V. Credits
------------------------------------------------------------
Map:            Joe 'Ironblayde' Farrell
Textures:       Mostly converted from UT2004. Some others
                are edited versions of retail UT textures,
                and the skins on the outdoor flags were
                imported from CTF-EpicBoy.
Music:          From the original Unreal
------------------------------------------------------------


VI. Special Thanks
------------------------------------------------------------
First, thanks to Epic for developing such an excellent game,
which has consumed more hours of my life than I can count.

Thanks also to Hourences, who offered a lot of helpful
advice on an early build of this map.

Finally, thanks to you for being one of those rare, esteemed
individuals who actually reads readme.txt files.
------------------------------------------------------------


VII. Installation
------------------------------------------------------------
1. Copy the file CTF-Susurrous.unr to your Maps\ directory.
2. Copy the file QueenSong.umx to your Music\ directory.
3. Double-click the file to play, or load it from in-game.
------------------------------------------------------------


VIII. Legal Information
------------------------------------------------------------
Susurrous Outpost ©2004 by Joe 'Ironblayde' Farrell

You MAY use this map as a base to build additional levels,
provided that I'm credited as the original author, and any
derivative levels you create are freely available to all, 
not used for any commercial purposes.

You MAY use the textures imported into this level for your
own UT levels, as they're simply retail UT and UT2004 
textures that I altered slightly to meet my needs. 

You MAY distribute this level through any electronic
network, provided that the map is in its original form, you 
include this file, and I'm credited as the author. Don't
take credit for my work please, for your own good. If karma
doesn't get you, the bears will.

Unreal® Tournament ©1999 Epic Megagames, Inc. All Rights 
Reserved. Distributed by GT Interactive Software, Inc. under 
license. Unreal Tournament and the Unreal Tournament logo 
are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their 
respective owners.
------------------------------------------------------------
