ReadMe for Primordial for Unreal
--------------------------------
This stage was discovered by a liandri employee
while on vacation in the cyros hills. The old monestry was converted
by the corp'. and now has become one of the most popular stages
for the liandri CTF matches. Some say you can still hear the monks
chants and the village bells ringing out.



               Title: Primordial
            Filename: CTF-Primordial
              Author: quillion
       eMail Address: s.fairish@btopenworld.com
         Website URL: none
        Release Date: 11th oct 2004
         Last Update: 
             Version: 1.0

Credits:


Other levels by author:
DM-10N1zero
CTF-Innovative
DM-section3b

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Play Information
----------------

                Game: Unreal
          Level Name: Primordial
           Game Type: CTF
            Botmatch: Yes
       Single Player: No
            Teamplay: No
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

====================================================================================
Construction
------------

                Base: NONE
          Build Time: few weeks
   Ideal Playercount: 2-8
      Editor(s) Used: 2.0
          Known Bugs: none known as yet

====================================================================================
Installation
------------
Unzip CTF-Primordial.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Primordial in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\



====================================================================================
Author's Notes
--------------
Please view this in D3D as the lighting was made in this made and imo looks better
than openGL or software ren...

Two people to thank, 1st is Chromeballs for his help and some idea's on lighting.
2nd is bot40, thx for the help with the texture, light problem.



====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2003, by quillion.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT 
Interactive Software, Inc. under license. Unreal and the Unreal logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are 
properties of their respective owners.

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