================================================================
Title                   : CTF-Nali Legacy 2nd Episode
Version                 : v 1.2
Release Date            : 9/11/2004
Filename                : CTF-NaliLegacy2
Author(s)               : Cedric "Snoop" Pierron aka Derdak2rot
Email Address           : Pierron.Cedric@wanadoo.fr
Web Page                : no ( maybe soon )
Description             : This an ancient Nali temple find by the Liandri 
                          on the Napali planet . The nali are deserted the place ,
                          but some players have tells what some nalis stayed in secrets area
                          for prying their watergod . 

Where to get this map   : www.beyondunreal/nalicity.com
Other levels by author  : All the author's work can be find on nalicity
Additional Credits to   : The Nali ( mouagah *!!)

                          *-traduction: "merci"
================================================================
--- Play Information ---
Game                    : Unreal Tournament v436
Level Name              : Nali Legacy 2nd Episode
Single Player           : no
Cooperative             : no
Deathmatch              : no
Capture the Flag        : yes
Dark Match              : no
Difficulty Settings     : yes
New Sounds              : yes , the Newmca13.umx ( unreal 1)
New Graphics            : no
NewUnrealScript         : yes , some particle generator ( thanks to Steve Nabors )
                                Some Torchs mesh ( thanks to Mychaeel )
                                Fireflyes scripts ( thanks to Steve Nabors )
                                and the Tree Pack1 ( don't know the author )
External DLLs           : no
Known bugs              : A little problem of framerate on slow computers
                          some places turn to 600 polys ( rarely ) , but in general , it's good
                          my config is : Athlon 3000XP , Radeon 9800 XT and 1024 DDR400
                          After playing long time , i noticed a bsp error in a blue water room
                          this no incidence on the gameplay
--- Construction ---
Editor(s) used          : Unreal ED 2.0 
Base                    : new level ( influenced by the unreal 1 atmosphere )
Construction Time       : It's a old map i have made 2 years ago , i just decided to finish her 
                          with adding some new stuff and new architecture to submit on nalicity


Installation :  The "Newmca13.umx" go to your "Unreal Tournament/Music" directory
                the "Lampes.u" go to your "Unreal Tournament/System" directory
                the "TreePack1.u" go to you "Unreal Tournament/System" directory
                the "CTF-NaliLegacy2.unr go to your "Unreal Tournament/Maps" directory
                the screenshots go to your .... eyes !
------------

Extended description: none
--------------------


Author's Notes : I work long time on the both pathing , just they take rarely the underwater
                 ways . Although , they take the flag and score , defends well and snipe well
                 also they take all the principal ways .

--------------


Copyright / Permissions
-----------------------
This level is copyrighted by Cedric "Snoop" Pierron aka Derdak2rot - 2004.

Authors may / may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
