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Title                   : CTF-DiePiggyPiggyIII
Version                 : 3.0
Release Date            : 18th August 2001
Filename                : CTF_DiePiggyPiggyIII.zip
Author                  : Britton Wesley aka 'Ghandi'
Email Address           : britton_wesley@yahoo.com
Description             : CTF Fun with dead piggy action

Other levels by author  : http://www.macrosoftcorp.com/groove
Additional Credits to   : Wolfe for the good tutorial. Thanks !
You can see his site at : http://unreal.gamedesign.net/
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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DiePiggyPiggyIII
New Sounds              : No
New Graphics            : Christina Forest's mansion textures
New Music:		: No
New Code:		: Yes the new weapon "Piggy Avenger"
Known bugs              : None 

--- Construction ---
Editor(s) used          : UnrealEd 2
Base                    : None
Construction Time       : 3 Days

Installation
------------
Unzip the the .unr file and place it into the maps directories under your Unreal Tournament directory. .utx files go into the Textures folder Alternatively, double-click the map ( This will start a CTF game ), or start a practice session and select the map from the menu.


Author's Notes
--------------
After rave reviews of Die piggy piggy and many requests, I have created the much awaited Unreal Tournament capture the flag sequel "Die, piggy piggy 3."  The die piggy piggy series have been my most popular maps.

The lay out is simple and fun.  Two flag bases set at opposite ends of a large open area.  Wide open spaces seperated only by computers and books create an atmosphere of mayhem.  Death is everywhere as all four levels of floors all open into the lower level. 

Old circus cannons have been dragged in to launch players across the arena.  They add a quick boost to the flag run. The cannons are accomanied by a rotating ring of fire with the damage amplifier packaged for the trip.

A new weapon has been developed called the "Piggy Avenger."  It is hidden in the corporate vaults.  It has the ability to launch up to 14 redeemer war head missles, and can remotely detonate the warheads.  Clicking alt fire while the war head is in flight will set the  remote detonation location.  Pressing alt fire again detonates the war head at that location until the ammo is used up.  It is like a remotely detonated nuclear bomb and adds a great deal to the strategy of the game.


Additional Credits
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Piggy Avenger:
Britton Wesley - Yep thats me... all mine. 
The mesh is the old unreal ASMD.


Cool Textures:
File:		cf_mansion.utx
Author:		Crista Forest, aka "CD Warrior"
E-mail:		cdwarrior@usa.net, csforest@planetunreal.com
Web Pages:	http://www.planetunreal.com/forest/
		http://www.planetquake.com/infinity/
		http://www.foreststudios.com
(Crista asked to include the whole file. I used 6 or seven of the texture would have included the whole file but it was too big... my map was already 3 megs.  Contact crista with the info above if you wish to use these textures.)

Vault doorfrom CTF-Gateway.. and the cool light thingy shapes too:
Author                  : PJMODOS
Email Address           : pjmodos@atlas.cz


Got the vault room from this guy:
Map Name: 	The Archery Contest
Contact:	Doktor_Zeus@hotmail.com
Map file:	DM-Archery.unr


The Story
-----------
An old sausage processing plant was converted into a tournament arena.  At first it was purchased because it was simple dirty and cheap.  After the popularity of the non stop adrenaline rush produced by the small arena, a wall was knocked down doubling the space.  Again the piggy arena was very popular.  Soon the tournament realized it had a winner on its hands.  The small sum of money paid to Abe Froman, also known as the "sausage king" did little to offset his losses.  He invested the money in a weapons manufacturing company which filed chapter 11 shortly after completeing its first prototype.  Stuck with little more than the equipent and the lavish office space Abe was forced to sell off his capital equipemnt.  The tournament quickly stepped in and purchased Abes remainig assets including the prototype weapon still locked in the corporate vaults.

Now the tournament is set and the new arena is ready! 


Copyright / Permissions
-----------------------
This level is copyrighted by Britton Wesley

Authors may use this level as a base to build additional levels. As long as you mention my name...

You are allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money, provided you give me and Christina Forrest a piece of the action.  ( A very small piece will do ) 

You MAY distribute this .zip for free through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

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Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.