================================================================
Title             : CTF-Darkness-Pass-SE
Version           : 1.00
Release Date      : 18- 2 - 2001
Fixes             : None
Filename          : CTF-Darkness-Pass-SE
Author            : 'Pagan' Pete simpson & Frank 'Die Harder' Scholten (changed it a bit) 
Email Address     : paganpete@planetunreal.com
	                hm.scholten@wanadoo.nl

Web Page(s)         
                  :     http://www.planetunreal.com/decadence

Description       : At long last I release another Community map - I had a bit of spare time in between my commitment to the                     Assassination game and my Web design bread & butter!

                    This map is a first for me as all of the textures in the map (apart from four - two are the standard UT                      flares, the other two  I got from 3Dcafe.com) have been created by me - this is why it took so long to                        complete - there are over twenty custom texture in the map !

                     Anyway, down to the map - Darkness-Pass is set on Tariq 7 - a defunct slime filled ball of dirt! until                      about ten years ago the planet was rich and prosperous - everyone wanted to be associated with it - until                      all the rare nutrients and ores buried in the slime/sludge that counted for sea (82% planet coverage)                       were sucked dry by the mega-corps, now the planets only usefulness is as a plaything of the Tournament                       players and the entertainment of the viewing masses!
                     The map is centered around one of the defunct ore proccesing plants - high above the surface on a windy                      promontory - this is a a very hard map to get a cap on - the bots are deadly snipers - there are only                      two ways out and two ways in - through the doors or through the defence room parapets.
                    The map is ideal for teams of two to sixteen (anything above teams of five and it gets wickedly                     intensive) - team work is essential in this map - as , without backup and covering fire the bots will pic                     you off before you even get close. The level was designed for online play primarily as there is alot more                     that humans can do and think of than bots can!
                    So enjoy, have fun, but overall, remember - who controls the middle ground controls the game (that was a                     hint - you'll know what I mean when you see the map)



Where to get
this map          :http://www.planetunreal.com/nalicity/
                   File planet.com
                   http://www.planetunreal.com/decadence



================================================================
Other maps by author :
( 'Pagan' Pete Simpson)

DM -Duelar
DM -Killarena
DOM-Killarena
CTF-Aquaduct
CTF-Killing~Fields
DM -Icebound
CTF-Obsidian
DM -Arcturo 
DOM-Arcturo 
RA- GE][     (new version RAGE][ for the GOTY release)
DOM-Ballistic
DM- Ballistic
CTF-trillenium Dome
RA- Ramses (exclusive UT-GOTY release only :()
CTF-Kinshasa
RA- Decadence
DM- Salvador-Dali

( Frank 'Die Harder' Scholten.

DM-Rodax
CTF-Snipler
CTF-Sleam
CTF-BrokenPromisses
CTF-TechnoligyCenter
(All these maps are concluded in 'The Pack')
================================================================
--- Play Information ---
Level Name           : CTF-Darkness-Pass-SE
Single Player        : no
Deathmatch           : no
Team Deathmatch      : no 
Capture the Flag     : yes
Domination           : no
Assault              : no
Rocket Arena         : no
Difficulty Settings  : no
New Sounds           : no
New Graphics         : no
New UnrealScript     : no
External DLLs        : no
Known bugs           : No bugs

--- Construction ---
Editor(s) used       : UnrealEd
Development time     : 6 weeks (in between scraping a living building websites & making games :D)
------------
CTF-Darkness-Pass-SE              : DRIVE:\UnrealTournament\Maps






Copyright / Permissions
-----------------------
This level is copyrighted by Pagan Pete 2001.
Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL TOURNAMENT (c)2000 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
