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* UNREAL TOURNAMENT LEVEL INFORMATION *
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TITLE                   : City Of Synn
FILENAME                : CTF-CityOfSynn.zip
AUTHOR                  : Adam Stiles (Muad'dib)
DATE                    : 07.09.2000
TYPE                    : Capture The Flag
EMAIL ADDRESS           : muad@planetunreal.com
HOMEPAGE URL            : http://www.planetunreal.com/muad
.zip CONTENTS           : CityOfSynn.umod

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* BACKGROUND STORY *
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After martial law was declared, the small city of Synn degenerated into a battleground fought over by two rivaling factions:

The Red Deth

     and

The Black and Blues

In a show of "sporting" organization, the two factions reluctantly agreed to compete for rule of the small city with a life and death game of capture the flag.  The winners gain sole control of the City Of Synn... the losers gain humiliation and death...

Or <insert your own corny storyline here> :)


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* LEVEL DESCRIPTION *
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It's capture the flag plain and simple with full bot support and new textures.  It also uses the a3text.utx made famous by Akuma's UrbanArena][

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SINGLE PLAYER           : 0 Player Start   Point(s)
CO-OPERATIVE            : 20 Player Start   Point(s)
DEATHMATCH              : 0 Player Respawn Point(s)
DARKMATCH               : 0 Player Respawn Point(s)
SUGGESTED PLAYER LOAD   : 8 - 12

DIFFICULTY SETTINGS     : 
NEW TEXTURES            : Yes
NEW SOUNDS              : No
NEW DEMOS               : No
CD TRACK #              : N/A

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* CONSTRUCTION *
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MAP BASE                : New Map
PREFABS USED            : None
EDITOR(S) USED          : UnrealEd 1.0  AND UnrealEd 2.0 (yippee!)
OTHER UTILITIES USED    : Photoshop 5.5 for the new textures

KNOWN BUGS              : None that I'm aware of, but doesn't mean that they're not there.  Most likely some BSP anomolies in somewhat unnoticable places :)

COMPILE MACHINE         : Pentium II 350 MHz, 64 Meg RAM, Voodoo 2 w/12 Meg

BUILD TIME              : Waaaaaaay longer than it darn well should have...

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* OTHER LEVELS BY THE AUTHOR *
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: DM-Zaglar - medium deathmatch
: DM-Overseer - small one on one deathmatch


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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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The UMOD should install everything fine.  If you're using a manual version then you need to put the two UTX files in your UnrealTournament/Textures directory, and the CTF-CityOfSynn.unr file into your UnrealTournament/Maps directory.

The bots will take a number of different combinations of routes to the enemy flag.  There are also a number of sniping points setup as defense points.  So if you want a bot to snipe, try telling it to defend the base ;)

There are TWO (count 'em TWO) Redeemers in this level.  Bots will NOT go after the redeemers - I did that intentionally.  They're "hidden" on the level, but you should be able to find them rather easily.

You don't have to use a translocator on this map, but it's suggested as there ARE translocator points built in for the bots.

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* CREDITS *
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Epic                    : For making a KICK ASS game
The Creator of a3text   : For some really cool looking city textures.
Gamedesign Forums       : For a lot of suggestions, friendship, support, and help
Supporters              : Those who mailed in wanting this map :)
txtGenv4		: For this readme file

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Unreal (C) 1998-99 Epic. All rights reserved.

