================================================================
Title                   :    Convoulted Shrine
Version                 :    1st 
Release Date            :    sebtember 16th 2001
Filename                :    CTF-Convoulted
Author(s)               :    Cursed Soul
Email Address           :    Cursed_soul666@hotmail.com
Web Page                :    none

================================================================

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Other levels by author  :    CTF-JungleTemples (it stupid)






Additional Credits to   :    Sinister J-NL: he helped me out from the beginning, he was a good
                             mentor, he created the candles and torches in this map, and one 
                             one of the rooms (those 4 that look thesame)
                             Fuzzpilz: He was a good mentor 2, he helped me out a lot!!!
                             Machismo: He pointed out some probs, ideas etc he was a big help
                             Limpbizkit: same as machismo :)
                             And everyone at planet unreal forums.
================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level name              : Convoulted Shrine
Game type               : Capture The Flag
New Graphics            : some costum Textures
New Music		: kinda, Bio.utx it was from a Assault bonus pack, i dont know who 
                          made it, but he has my thanx!!!!
Known bugs              : Grasshopper, ant, beetle, spider 
                          (some real small almost unnoticeable bsp's)
================================================================
--- Construction ---
Editor(s) used          : Editor v2.0,Unreal tournament,TarquinBrushBuilderPack
                          fantasy.paint paint shop pro 7.01.
Base                    : From scratch
================================================================
Installation
------------

Bio.UMX goes in your UT/Music Directory
CTF-Convoulted.UNR goes in your UT/Maps Directory
================================================================
Author's Notes
--------------
the bots Almost never get stuck, 
most of the time its an accident i guess... 

I think the weaponlayout is ok

the flak       : is in the map 2 times but hard 2 get ammo 

the asmd       : really helps at al the open places 

the ripper     : is REALLY REALLY handy in this map
                 especially between the pillars and piramids
                 it bounces through the entire room making a lot of kills.. 

the minigun    : Near the flag so it can be used 2 protect the flag 

Sniper riffle  : the bots use it wel and make the flag hard 2 get
                 only 2 boxes of ammo at each side... 

Rocket launcher: ahh the well known weapon is under water
                 and hard 2 get ammo... 

The item layout...

Medikit        : only a few at each side, i wanted it 2 be hard 2 reach the flag

healthvial     : 6 on each side making it only a small boost

Key o health   : 2 somewhere under water, i only seen one bot that actually wanted 2 have it
                 (i killed him :P)

Ammo           : all around the map

Armor          : 2 at the crosssection

shieldbelt     : all the way up in the rest/spawnroom

it took me about 1 hour 2 make it back 6 times with the flag
the bots are a real pain in the ass
u need all the backup and powerups u can get 2 make it back.. 

though the map is semetric, i really enjoyed it
i actually had a hard time against the bots (8 vs 8 godlike)

I thank all the people at PuF!!!!
================================================================
Copyright / Permissions
-----------------------
This level is copyrighted by Cursed soul 2001.

Authors may not use this level as a base to build additional levels.  
If you wish to alter it in anyway then email me @ cursed_soul666@hotmail.com.

You are NOT allowed to commercially exploit this level, i.e.
any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet, cover disc, 
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
