Name: CTF-Anagogic-beta6.unr
Type: CTF UT1
By:   Sean 'Lo Ping' Henry (gmmedia@adelpia.net)
Status: Beta #6 (6/10/2002)


Theme: The flag defender has several traps to foil attackers, but he's a sitting duck in front of a wall of (breakable) glass windows.  Attackers have three main routes to enemy base. The different traps are ment to 'flavor' standard gameplay without being overpowering. 

Info: Things to try --
a) breaking glass windows
b) trapdoors in flag rooms
c) landslide can crush your enemies
d) 'secret' room controls conveyor belts

I anticipate this is the final version unless any serious bugs arise!

This map has custom textures and unreal script classes as well as modified textures from UTTech1.
