Readme of CTF-BT-Implication for Unreal Tournament 
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== Map Info ==

Mapname: CTF-BT-Implication

Full mapname: BT: Implication

Author: The Roel-R

Email:  theroelr@gmail.com

Gametype: Bunnytrack (BT)

Difficulty: Medium

Build time: Bit less than 4 months on and off

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== Map description ==
Rush style map. Industrial-ish themed.

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== Installation ==

Extract the archive and in your UnrealTournament installation folder:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx files go in Music\
*.uax files go in Sounds\
*.u files go in System\

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== Custom Packages ==

Music: Decayed-NuLL
(Taken from the map BT-DecayedCollapse by NuLL,
	seems to be originally from UT2004)

Sounds: Ambient, DoorsSnd, JumpSound

Textures: HourIndusX_UT, Jump, richrig

System: FragmOfTime, FurryMover4, PrecipitationGenerator, TobioTrees,
	WSWestern_Pack1

**Note: Also some stuff MyLevel'ed**

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== Tools Used ==

UnrealEd 2.0, Paint.NET, Meshmaker, Terraedit, WOTGrealExporter, Notepad++
	
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== Thanks to ==

- People at ut99.org and i4games.eu for helping me with a lighting issue

- UnrealWiki for some of the custom scripts and also for being a great
    source of information for both mapping and scripting.

- Creators of all the custom packages used

- Creators of all the tools used

- BT community for keeping BT alive!

- (BT-)Map(per)s of the past: Over the years I have learned a lot about
    mapping by just looking at other maps to see how things are done.

*Note: I hope have not forgotten anyone. Sorry if I have*

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== Version history ==
Implication: Initial release

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== Known Issues ==
- None

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== Additional notes ==

I prefer to fix the map myself, so if something needs fixing/changing,
    feel free to send an email!

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== Latest Change ==
23 July 2013
The Roel-R, theroelr@gmail.com





	
	
	