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BT-EvilTwinHV readme.

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1. General info

Harder version of my map BT-EvilTwinCB >:]

When I first made EvilTwinCB, I was often asked what the differences were between it and
the 'original' version. For those that don't know, CB stands for ClanBase which was a
gaming website that hosted lots of online competitions, including BunnyTrack. They often
made 'CB' versions of maps that they were better suited for teamplay (2v2, 3v3 etc)or to
remove bugs and shortcuts etc. Anyway, my answer was that there was no original version
and the reason EvilTwin as the CB suffix is because I designed and made it specifically
for ClanBase competitions and because ClanBase staff at the time asked me to incorporate
certain features, like the teleporter in the flag room. 

I always intended to make a 'regular' version, but EvilTwinCB was so well received by the
BT community that I didn't feel like I need to. However, a couple of shortcuts were found
which I didn't like and this always bothered me a little bit. Now I have some new found
motivation to map again I finally decided to make a harder version of EvilTwin.

I think EvilTwinHV is a medium difficulty map but more towards the mid end of medium. I'd
rate this version about 5/10.

I hope you enjoy playing this harder version.

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2. Fixes / changes (BT-EvilTwinCB >>> BT-EvilTwinHV)

Removed teleporters that saved you when you fail a room.
Changed water in the Deck16][ dodges room to lava (removes shortcut).
Added invisible collision hull above 2nd shot in Deck16][ dodge room (removes shortcut).
Reduced some mover times.
Added invisible keys to a couple of rooms to stop people skipping them.
Reduced amount of player starts and aligned remaining ones equidistant from first obstacle.
Fixed some bad texture alignments.

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3. File Info and map stats

Author: SAFeCRACKeR (Sir.SAFeSTeR)
Release Date: 17 May 2015
Size: 20551Kb / 20.0Mb

Brushes: 3592
Lights: 1270
Zones: 61
Polys: 29856
Nodes: 59857

Custom files (add to appropriate UT folder):

UnrealTournament\Maps ...... BT-EvilTwinCB.unr
UnrealTournament\Music ..... StarPower2.umx
UnrealTournament\Sounds .... DoorsSnd.uax
UnrealTournament\System .... FurryDelayedTrigger2.u
UnrealTournament\System .... FurryKicker.u
UnrealTournament\System .... i4Games_BTScripts_200607.u
UnrealTournament\System .... SafeCounter.u
UnrealTournament\System .... SafeRandomEvent.u
UnrealTournament\System .... SM_Nature.u
UnrealTournament\Textures .. SafeQuake.utx
UnrealTournament\Textures .. ShadowManNature.utx

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4. Thanks and support

Furry: For FurryDelayedTrigger2, FurryKicker
Shadowman: For Nature Pack (flowers, bamboo, lillies and rock)
Teleport: RandomEventTrigger

Sir: Sir.H|Fizzle, Sir.TrickYYY, Sir.Irridium
i4g: PERN, Ghost & Jvunkie

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/ _//_ _// __/ / _/ /_\ / __/ __// _/__ __/ __// __/
\__ \| |_| | _ \__ \ _ \| _|| _|_\__ \| | | _|_| |
\___/___/|_||_|\___// \_\_| \____/___/|_| \____/_|