AS-Factory Uprising.unr  -->  MADE BY RESIDENT    (Resident_dreamer@hotmail.com)
				
First thing to say : It's my first map with UnrealEd....and if you are also a UT mapper 
			you know what that means :) :)



			About AS-Factory Uprising.unr :

Name : 		In case you haven't noticed... it's called AS-FactoryUprising.unr :)
Author :	Resident, a man from Spain :)
E-mail :	resident_dreamer@hotmail.com
Type :		Assault map
Construction time :	Learning how the editor worked, reading some tutorials, 
			constructing, testing bots........ 4 weeks........sleepless weeks

Number of bots :   Initially designed for 8 bots but you can play with 10.....I will try with 12 and see what happens :)


Bugs found :  I have tested with a bot-only game and found no bugs....well, at least in the 
	      final version (the one you are playing)...... because in the first versions there
		where a shit ammount of bugs like : the bots didn't move, they didn´t reached 
		the objectives,	they didn´t respawn, ...... they even 
		asked me :) if I would be so kind of putting a few Health items and ammo pickups :)

Other maps by the author : (hahaha!!) It's my first map and it will be probaly the last 
	because making an Assault map it's really dificult....maybe if the people like it
	I will try to do another map...... e-mail me!! :) :)


Bots :
	- I have tested the map with bots and they reach the objectives and don't
	get stucked in any area... so there should be no problem.
		

--> This map isn't 100% finished, but I was bored of making it :)
	Making an Assault map is much more work than I expected...
	So at the end of the map is not as detailed as the benining.

- It's quite an easy map..... better play with unbalanced teams or a more difficult level.


----- Additional Credits -------

The submarine.utx was done (a long time ago hehe :), on 7/3/00 more or less) by

Ciller, aka Werner Pötzelberger -- poelzelberger@loesungsmittel.at
AGA, aka Andreas Jalsovec --  andreas@fl.aec.at

for a map called AS-Crashsite. 
These people are now in the Strikeforce team as modellers.




Goals :  See the Plot..... aaah but you really care about that? :)
	Ok, the goals are:

- Restart station power, it will activate new respawn points and will let you acces to the rest of the station.
- Open the second pipe by activating the two computers.
- Go to the central command and destroy the main computer... it will activate the security 
	protocols and open the main docking bay
- Take the spaceships and get out of there.




=====

You are NOT allowed to modify this level or use it as a base of additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.
Nobody can use this level as a base to build additional levels.