A DMU version of the fixed up May 07 version of Deck16. 

There are number of differences compared to even the first Deck16. Apart from texturing differences, there's no killing electricity (that got replaced with the teleporter in the UT version), the structure at the lifts is missing, there's items in the slime, compared to the earlier beta version there are ToxinSuits which remained in the released Unreal version even though no more items in slime... and there's no beam to the ShieldBelt instead it's Invisibility that is hard to get and you need to get there by boosting/rocketjumping or timing your dodge just right from above... and one alcove is missing too.

- Leo