================================================================
Title                   : The Odyssey
Version                 : 1.1 This is the new fixed version, I fixed those 2 pits in the 1st map
Release Date            : August 17, 2004
Filename                : The Odyssey
Author(s)               : Sarevok aka Koveras
Email Address           : sarevok9@yahoo.com
Web Page                : www.geocities.com/sarevok9/unrealhome.html
Description             : UT-SP map pack			  
Other levels by author  : DM-Zenosis and DM-Oros
                        
Additional Credits to   : I'd like to thank the following for early beta testing and feedback:
		          Hellscrag, Mr. Prophet, Hourences, Waffnuffly, ZBreaker, MMAN UGITU,
			  Seed, EBM, Scytale, Lightning Hunter, Dork and the other regulars at 
                          Unrealsp.org, also I'd like to thank Desperado and ShockSystems for
			  the cool textures, Slick Willy for the particle generator and EagleAR
		          for the RTNP2UT mod and Usaar33 for oldskool.	
================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : The Odyssey
Single Player           : yes
Cooperative             : yes
Deathmatch              : no
Dark Match              : no
Difficulty Settings     : yes, medium and unreal difficulty
New Sounds              : yes, sounds from Rune and WOT
New Graphics            : yes, textures from Rune, WOT, ShockSystems and Desperado
New Music               : yes, music from Dues Ex
Known bugs              : probably

--- Construction ---
Editor(s) used          : UnrealED2 
Base                    : None
Construction Time       : 2 years off and on, mostly off :P

---Notes---
Damn these maps took way too long, feels good to finally finish them. These maps were a great
learning tool for me, I've learned so much from making them. You're probably wondering why they
took so long.....well probably not, but I'm gonna tell you anyways. About a year ago my first 2
maps were done, but after looking at them I realized they were pretty crappy. So I deleted about
75% of each map and redid them from scratch. My skills really grew too during these 2 years so
I also felt the need to upgrade and redo certain areas due to my crappy noob skills. These maps
aren't my best work, most of the brush work is 1-2 years old, I think I tried to make these maps
to perfect. I could easily spend another 6 months on these fixing stuff, but it's time to release
them. So be prepared for some crappy brushwork, crappy texturing etc., One final note-the RTNP2UT
mod that I used has a minor bug in it. You can't see the Spinners projectiles, so I used the Slith's
 ones instead, but I couldn't change any of the ones that spawn. Also the RTNP weapons don't work in
 coop, shouldn't be major problem since I only used 2 of them. Due to time restraints I decided to 
cut 2 of the maps, there about 25% done, maybe I'll use them later.Please remember that I made 90% 
of these maps when I was a noob, these maps aren't my best work by far. I tried to fix what I could,
 but some parts were unrepairable. Personally I would rather delete them, but it would be such a waste,
I figured a few people might enjoy them. Yah I know the terrain texturing is hideaous, but I'm
not aligning all that crap. :) Also these maps are now Mac compatible thanks to Ismet for pointing
that out!


Map01-Eye Of The Storm
This map got a major overhaul, you wouldn't believe what it looked like before. My inspiration
for this map came from Harobed and Passage, 2 of my favorites. The terrain turned out pretty 
shitty, but it was to late to redo it. Due to some major BSP errors in the end I had to redo the 
temple entrance so I stole my temple from DM-Oros and retextured it, I think it looks a hell
of lot better. There's a BSP hole and a collision error that I couldn't fix, this map is very
unstable from my noobish-off-the-grid building, I got this map as perfect as I could.

Map02-Temple Of The Sacred
Another map that got a major overhaul, but it really needed it. My inspiration for this one came from
Vandora and Chizra. I like most of this map, but some parts I really hate and didn't know what
to do with them. Originally this map didn't have any rain, so I put some in with sheets and realized
it looked way too shitty. Just by chance I stumbled upon Slick Willys rain generator so I used it
and it looks alot better. The rain generator is fairly sensitive so there maybe some slowdown in
a few areas, nothing major though. I really love the atmosphere in this map from the rain.

Map03-Retribution
My skills were fairly desent when I started this one, so no major overhauls, just a few upgrades.
Think I only had to delete a few areas. I probably should of split this one into 2 maps, instead 
it's just one friggin big ass map. The terrain turned out a little better, but still pretty shitty,
that's what I get for using the floor lofter. I'm pretty happy with most of this map, again some
parts do suck and I wish I could delete and redo them, but it's time to release them already. 

Installation
------------
To play these maps you have to have oldskool installed, which I included and UT Bonus Pack 4 which 
I didn't include due it's file size plus most people have it already. Then click new game and select
new singleplayer game, choose custom maps under the mappack menu and select TheOdyssey-Map01-EyeoftheStorm
under map name, then click start. Make sure you have oldskool enabled under the mod drop down menu.

Copyright / Permissions
-----------------------
This level is copyright Sarevok Inc. 2004.

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
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