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Title             : DM-Relics
Release Date      : 15-6-2001
Author            : Angelheart
Email Address     : jcfal@clara.net
Web Page          : http://home.clara.net/jcfal/

Put DM-Relics      in the maps folder
      Reltex       in the texture folder
      Relcsnds      in the sounds  folder


Thought that I would try something at bit more open plan
this time as all my maps so far have been rather tight affairs.
I ran it for a while with 10 bots in UT and
they kept me busy and didn't seem to get hung up anywhere.
I thought that they might get lost between sections, as this could easily 
have been two or three maps. The poly count and frame rate are pretty good for 
an open air map, just try to resist those panaramic views from the rocks.
There are a few things which I could have corrected if I 
had another six weeks to hunt down BSP cuts, but once I got this 
pretty clean re build I thought I would call it a day. 
Anyone thinks they could improve on it in any way, please feel free to do so.
Thanks to Bastard'O for the base pic from
which I worked the Half-track texture.
Then theres Kubals, Krupps, zundapps (thanks Dad) a Messerschmitt and a Kraftfahrzeug.

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If you want to use anything from this map in your own, mail me. 
Why not mail me anyway to let me know what you think  :)
Thanks to those few people who have taken the time to give some good positive feedback.

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