Title             : DM-INF-Grozny

Release Date      : 1/07/01  (American format date: 06/12/01)

Author            : Old Geezer

Email Address     : tonyswash@blueyonder.co.uk

Put DM-INF-Grozny in the maps folder
Put Groz1.utx, Groz2.utx and Grozvehic.utx in the texture folder
Put Grozsnd.uax in the Sounds folder

Grozny is the capital of the Republic of Chechnya. Following the collapse of communism the Chechen people, who have been rebelling against Russian rule since the time of the Czars, took the opportunity to declare independence. In 1994 Russia invaded Chechnya in order to regain control of the rebel republic. When they reached the capital of Grozny in December 1994 the Russians began a prolonged bombardment of the city. On New Year's Eve 1994 they pushed a column of motorised infantry into the city supported by heavy armour. Virtually the whole column was destroyed by Chechen guerrilla fighters. Over the next two months the Russians bombarded the city eventually forcing the rebels to evacuate. Unbelievably the Russians lost more tanks taking Grozny in 1995 than they did taking Berlin in 1945.

In 1996 the rebels seized the city once more and eventually Russia accepted a de facto state of independence for Chechnya. In late 1999 Russia once more invaded Chechnya. On February 6 2000, after conducting an extensive bombing campaign against Grozny for over four months and laying siege to the city for nearly two months, Russian forces raised the Russian flag over the devastated capital of Chechnya. Chechen resistance continues. 

If you would like to know more about the war in Chechnya, including photos of the real Grozny, this web site is a good starting point.
http://www.amina.com/

For a list of Chechnya related sites go here
http://www.olestig.dk/tjetjenien/links.eng.html

This map was made for fun for a game, it in no way implies any political view of the situation in Chechnya.

This map is intended to be played by human players online using the Unreal Tournament mod Infiltration (http://www.planetunreal.com/infiltration/). It can used with bots but for best results online play is recommended. If you play with bots only I recommend that you play as a single player against a team of bots, this can be fun.                  

Copyright / Permissions

Feel free to use anything from my map in building your map but please add a credit where relevant. If you use any of the third party textures I have used please contact the original authors for permission.

UNREAL TOURNAMENT (c)2000 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

Many of the textures and some of the brushes used in this map were either created by other people or were adapted from textures created by other people. In particular I would like to mention those textures created by AngelHeart (jcfal@clara.net), Pete Parisi, Iikka "Fingers" Keranen and Yves Allaire aka "evil lair", everyone at Undulations and all those at tbuildt.