Sleepy Town "Enhanced" (EAS-INF-sleepytown)
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Version 1.01. 
February 24, 2004

Enhanced Assault (EAS) map for Infiltration.

Original Unreal Tournament Death Match map by T. Ahlen.
EAS conversion by Rupert Holmes.

With this map I wanted to keep as close to the original as possible, yet at the same time take advantage of the newer options that have been developed for UT with Inf.
And any additions I made to expand the level to add more variety to EAS play needed to be faithful to T. Ahlen’s look and style, so I based the interiors on ones from his “Urban Assault 2” map.

I also expanded one of the streets so the map is no longer walled in on all ends by buildings; this improves the look as it explains how a bus and the trucks could have arrived here.

The defenders control the central building, they must defend the small garage with the “Smiths trademark overalls” sign, inside is the objective, a standard EAS laptop and CD.

The attackers arrive by Helicopter on the rooftop of the crumbling building on the high street, they have three ways out, one is the front door, another is a maintenance tunnel to an alley, and the third goes through the building down to the roofless ruined house by the bus. 

The attackers have air support of Black Hawks making strafing runs; the Defenders need to watch out for these. 

And the skybox is from the Inf map Mostar.


History
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Version: 1.01.

- Converted from original DM version
- Rebuilt a single subtracted foundation brush, to eliminate BSP problems 
- Added in helicopters
- Expanded building interiors just for the heck of it :D

--Rupert Holmes
(Contact via official Infiltration bulletin board @ BeyondUnreal.com)
