+------------------+
¦¦eas-inf-fmkasbah¦¦
+------------------+

            1             . 1)attacker spawn north
      +---------+         . 2)attacker spawn west
  +---¦  ¦(a)¦  ¦         . 3)attacker spawn east
  ¦   ¦  ¦   ¦  ¦         . 4)attacker spawn south
  ¦ +-¦  ¦   ¦  ¦         . 5)defender spawn
  ¦ 5 ¦  ¦   ¦  ¦ 
  ¦ ¦ ¦--¦   ¦  ¦         . a)northern town
 2¦(b)¦  +------¦         . b)western town (def. can fortify)
  ¦ +-¦-  ¦ (d) ¦3        . c)HQ - mission goal
  ¦   ¦(c)¦     ¦         . d)market (def. can fortify)
  ¦-------+-----¦         . e)southern town (def. can fortify)
  ¦   ¦   ¦     ¦         . f)extraction zone
  ¦-------+-----¦
  ¦   (e) ¦     ¦
+---------------+
¦        4
¦
¦     +--+
+-----------------(f)
          +--+


+---------+
¦defender:¦
+---------+
-objective alpha: defend the hq (c)
-objective alpha: fortify (b),(d),(e), use the radio in hq
-objective beta:  kill all intruders

+---------+
¦attacker:¦
+---------+
-objective alpha: destroy the radio antenna at or capture data at (c)
-objective beta:  move to (f)
-objective beta:  wait for extraction

+------+
¦notes:¦
+------+
-attacker spawns 2,3,4 can be deactivated by defenders capturing the nearby areas (b),(d),(e)
-once these areas are captured def. may use the radio to call in support which will declare them 
 the winning team once one of them respawns if att. can't extract the data and evac in time. 
-def. objective "use radio" will deactivate att objective "destroy antenna" and vice versa