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General Information
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Phoenix Mission Pack 2: The Blue Mountains
By: 'Unpunished'
Play Time: Roughly 45-60 minutes.
Ideal Player Load: 1-4

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Brief Overview
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-You are a member of Phoenix Security Group. Your organization has been contracted by a human survivor in the Blue Mountains region on Na Pali to assist in eradicating the mercenary presence near him.

-Your primary objectives are as follows: seal a Skaarj mine that the mercenaries have reopened, find out what happened to a team sent by the client to scout out a Nali fortress, and assault a mercenary research facility.

-The first map in the pack is 'NaShena'. From there, you will receive information on your mission.

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Map Chronology
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Na Shena Village: Receive your mission.

Mountain Wilderness: Cross through the Blue Mountains on your way to accomplish your first objective.

Flooded Caverns: Nearing the Skaarj mine, you reach a series of caverns deep underground.

Krekkjal Mine: An old Skaarj mine that has been long abandoned, until the mercenaries reopened it. Seal it for good.

Nevod Mountain Pass: Reaching a narrow mountain pass, you must now proceed to the old Nali fortress to accomplish your second objective.

Anubis Cutscene: A brief cutscene.

Nali Fortress: Reaching a Nali fortress built during the days of their rebellion against the Skaarj, you must search for human or Nali survivors.

Serasac Passage: You must move through a passage in the mountains that takes you near a memorial to the Nali rebellion, and towards the mercenary base.

Mercenary Research Facility: Arriving at the mercenary base, you must now accomplish your third objective - eradicate any and all opposition!

Return to Na Shena Village: You return to Na Shena where the mission parameters suddenly change.

ISV-Kran Armory: Step into a jettisoned piece of the ISV-Kran and finish the mission.

Final Cutscene: View the aftermath of Phoenix Security Group's conflict in the Blue Mountains.

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New Features
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-Experience fighting in the Blue Mountains region of Na Pali, with maps specifically built to resemble those of the original Unreal.
-See a little of what happened during and after the Nali rebellion by exploring such places as a rebel Nali fortress and a memorial to their victory.
-Take part in a 'Gears of War' style firefight where you must take cover from attacking baddies while returning fire.

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Notes
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-This mission pack features more streamlined gameplay than PHXMP1; it uses cutscenes and in-game messages instead of constantly returning to a hub for briefings.

-This is the spiritual successor to the very first map pack for Unreal that I ever made...probably about ten years ago. I had two objectives with this pack: capture the overall feel and atmosphere of Unreal, and use the environment and outdoorsy settings of the Blue Mountains that I created all those years ago.

-Some of these maps are extremely dark; this is not an error or oversight, they are intended to be dark to add to the atmosphere. You may need to adjust your brightness slightly if you have serious problems. However, myself and many of those who tested this pack with me have had no issues.

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Special Thanks
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'BloodReaper': the current executive officer of Phoenix Security Group. Thanks go out to him for his friendship, help testing, and continuous stream of ideas. I appreciate you, brother.

'Redemption': the founder and original commander of Phoenix Security Group, back when we were Clan Phoenix. Your ingenuity, contributions and creative endeavours in Unreal are legendary and I owe you a lot, my man. "Rest in peace, sir."

My Wife: not that she'll ever read this since she doesn't play Unreal, but this woman is incredible and her love and support do wonders for me. As I spent most of the duration of building this map pack in bed recovering from a few rather serious injuries, she contributed quite a bit to this pack since she was the one providing me with Monsters, gallons of water, and food. Thanks for keeping me alive, baby!