================================================================
Title                   : Dominator
Version                 : 1.10
Release Date            : 26th May 2000
Filename                : dominatorv11.zip
Author(s)               : Mason "barfretchpuke" Pairish
Email Address           : barfpuke@san.rr.com
Web Page                : http://www.utworld.net/boomball/
Description             : Play domination like CTF. To 'capture' control points you must be holding the flag. 
			  Capture all the control points to score. 
Where to get this mod   : http://www.utworld.net/boomball/
Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)

================================================================

--- Play Information ---
Game                    : Unreal Tournament
Mod changes	        : A new Game type
NewUnrealScript         : Yes


New in this version (v110)
--------------------------

Works with UT 4.20
You can play on DM maps (See Below)
Fixed 'Max Team Score' zero bug
Better ngStats


Installation
------------

Double click the umod and point it toward your UnrealTournament directory. If you've got problems with your umod association try running something like:

c:\UnrealTournment\System\Setup.exe dominator.umod

Alternatively, you can copy the dominator.int and dominator.u files to your UnrealTournment\System directory. Once installed the new gametypes will be available via the menu system for practices and multiplayer games. Make sure you configure the game under the rules tab.


Extended description:
--------------------

RULES:
- Dominator is a new gametype / modification of Unreal Tournament that lets you play Domination maps in a 'Capture the Flag'-like manner.
- It can be played in any DOM level. (No need for custom maps!)
- It can also be played in any DM level. (See Below)
- At the start of the game a flag will appear somewhere in the level.
- The right side of the HUD displays its location and your distance from it and a handy compass.
- A green compass arrow = flag is below you. White = above. Yellow = same height level.
- If someone is carrying the flag, a flag icon will appear indicating the flag carrier's team color.
- To gain control of the control points you must touch them while you are carrying the flag.
- If you are not carrying the flag, touching a control point will have no effect.
- If your team manages to control all the control points, you will score a 'goal.'
- Then the control points and flag will be restarted.
- I suggest setting the Max Team Score to something like 5.


SCORING:
- 'Capturing' a control point earns you 3 points.
- 'Capturing' the last control point, thereby scoring a 'goal', earns you 7 points.
- Killing the flag carrier earns you 4 points.


FEATURES:
	- Play with 2-4 teams!

BOTS:
	- Bots know how to play!
	- It's not necessary to give bots orders. They will usually do something worthwile.
	- But, if you are carrying the flag and you don't see any of your teammates, you can order them to follow you.
	- If you are carrying the flag and your teammates see you, they will automatically follow you.
	- If you are not carrying the flag, your teammates won't follow you. (even if ordered)

PLAYING ON DEATH MATCH MAPS:
	- Control Points (usually 3, maybe 2 on small maps) will appear in random locations.
	- When you have the flag, the compass will point to the nearest Control Point that isn't controlled by your team.
	- To play on Death Match maps:
		- Select 'Start a Practice Match'
		- On the 'Rules' tab check the 'Use DM Maps' box
		- Close the Practice Match window.
		- Again, select 'Start a Practice Match'
	- If you start a Dominator game on a DOM level and the Control Points aren't in their normal locations, uncheck the 'Use DM Maps' box and restart the game.

SERVER TAB:
- If you have version 4.13 or higher of UT, a Dominator tab should appear in the server window. I don't know if anyone will ever run a server, but if they do you can find it there. If you want to disable the tab, open up dominator.int (in the UnrealTournment\System directory) in a text editor and change the line:

	Object=(Name=Dominator.DominatorServerWindow,Class=Class,MetaClass=UTBrowser.UTBrowserServerListWindow)

	to:

	//Object=(Name=Dominator.DominatorServerWindow,Class=Class,MetaClass=UTBrowser.UTBrowserServerListWindow)

	The two slashes 'comment out' the line.


Known Issues:
- ngStats processes the game like a domination game. This was necessary to get the players' scores reported properly. As a result, you don't get to see things like flag pickups, drops or kills. :(


Misc.:
- I've been working on this for a couple of months. Originally the rules were quite different. I got the idea for the current rules from an interview with CliffyB that I read.


Copyright / Permissions
-----------------------

This mod is copyright (c)2000 by Mason Pairish.

You are NOT allowed to commercially exploit this mod, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this mod through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UnrealTournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed 
by GT Interactive Software, Inc. under license.  UnrealTournament and the 
UnrealTournament logo are registered trademarks of Epic Megagames, Inc. 
All other trademarks and trade names are properties of their respective owners.
