Title                   	: Topaz
Filename                	: DMjp-topaz.unr
Version                 	: 1.0 		- 	December 2000.

Author                  	: Andy "Donka" Whiteford
Email Address           	: donka@blueyonder.co.uk
Home Page			: http://donka.unrealcenter.com

Description             	: A futuristic setting at night. Large open areas with walkways crossing at different heights. Access to these areas is via elevators or teleporters.

                            
Other  UT Maps          	: DM-Jewel, DM-Storm




 
Additional Credits to   	: Epic Megagames and Digital Extremes for the software delivered.
                          	  Everyone who has written some excellent Unrealed guides on the web. 
			  	  Big thanks to Wolf for a great Beginners guide.

                          

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* Play Information *

Game                    	: UNREAL TOURNAMENT
Single Player           	: No
Cooperative             	: No
Team game               	: No
Domination game         	: No
Assault game            	: No
Deathmatch              	: Yes
Player Load			: 2 - 6 (Designed for duels and small deathmatch)
Difficulty Settings     	: No
New Sounds              	: No
New Graphics            	: No
Demos Replaced          	: No
Screenshots             	: No
Special                 	: No


* Construction *

Base                    	: Scratch
Build Time              	: About 6 hours.
Editor used             	: UnrealED (UT)
Known Issues              	: None.



                          


* How to use this level *
                        	: Unzip the .unr file into the MAPS directory under the UT directory. 
			  	  Start up UT and select practice game, deathmatch and select the map from the list.


* Author's notes *

This is a level I wanted to build with a simple layout and different heights with a view over a long distance. I built this map as a shock rifle heaven with tactics favouring this weapon if played as a small 2 on 2 game. That doesn't mean to say if the other team are controlling this weapon, you can't get into that area! ;)
Because of the open nature of the map, this plays well as a large scale duel map, more suited to long range weapons.


Powerups:
Armour
Thigh Pads
Some health vials

Weapons:
Rocket launcher
Shock Rifle
Minigun
Plasma Gun
BioRifle


As usual, please feedback to me any comments and issues regarding this map. All comments are very welcome.
Hope you enjoy it.

Donka.


                          

  
* Copyright / Permissions *

This level is (c) by Andy Whiteford.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for 
money without my explicit permission!
If you want to use this level for anything or do anything with it, drop me an email first. You cannot replicate any part of 
this map without my prior consent.

You MAY distribute this package through any electronic network (internet, FIDO, local BBS etc.), provided you include this 
file and leave the archive intact.

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