JB-Raid

ReadMe for Unreal Tournament

----------------------------

Title: JB-Raid

Filename: JB-raid.zip

Author: Sjoerd 'Hourences' De Jong

eMail Address: Hourences@planetunreal.com

Website URL: http://www.planetunreal.com/phalanx

Release Date: Wednesday, November 21, 2001

Last Update: Wednesday, November 21, 2001

Version: 1.25

Credits: Me :) 

Undying, nice game, and I took the skybox and a sound from it :] 

playtesters Lruce Bee and Mr.Prophet, and certainly Bangout and Naligirl :)

]|M|[_-sigma7-_] for the nice bricktexture :]

Akuma for the richrig texture pack

Other levels by author: CTF-Aron 

CTF-Raid

CTF-Area52 

Ortican SP 

DM-Sion 

DM-Amon 

CTF-Ortican 

CTF-EnXtos 

and 50 other crap maps

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Play Information

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Game: Unreal Tournament

Level Name: JB-Raid

Game Type: UT JB

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: Yes

New Sounds: Yes

New Music: No

New Mutators: No

Mods: No

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Construction

------------

Base: From Scratch

Build Time: 2 weeks

Recommended # of Players: 8-12

Editor(s) Used: UnrealEd, Photoimpact and Photoshop, a few hundred other things...

Known Bugs: light sux, bots are stupid at times, the dead thing sux, dont have the right scripts too make it cool, so took the ghey way ..., ....

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Inventory

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Weapons: Flak Cannon, Ripper, Sniper Rifle, Pulse Blaster, GES Bio Rifle, Minigun,
ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Health Packs, Shield Belt, Health Vials, Armor

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Mods

----

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Installation

------------

Unzip JB-raid.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open JB-Raid

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

--------------------

I started this map before the summer but i dumped it, i got sick of it, sucked big
time, i used sgtech1 at that time, hard pack to work with. after i finished my
Ortican i picked the map up again, and changed everything to an richrig industrial
style (very original....) 

I want this to be an very well playing hardcore CTF map, and i think the gameplay is
pretty sweet, but dunno about the grapichs though 

I used lots of sound events too, too warn the player, Plants that make a sound when
you walk trough them, water,health vials ,computers, .... 

there are 3 easter eggs too, some special event msg stuff, 

dead scene sux, dont have the right scripts

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Author's Notes

--------------

see extended description if youre bored

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Copyright / Permissions

-----------------------

This level is copyright 2001, by Sjoerd 'Hourences' De Jong

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

====================================================================================

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