================================================================
Title                   : KOTH-FbRoute66
Version                 : 1.0
Release Date            : April 6, 2000
Fixes                   : Detailed below
Filename                : KOTH-FbRoute66.unr
Author                  : Andrew "Hobeaux" Penick
Email Address           : hobeaux@unrealengine.com
Web Page                : http://frogblast.unrealengine.com
Description             : 'King of the Hill' version of my
                          extremely popular map of the same name
Where to get 
this map                : http://frogblast.unrealengine.com, 
                          http://www.planetunreal.com/nalicity
Other levels by author  : UT:
                          DM-FbDuality, DM-FbMelatonin, DM-FbRoute66
                          KOTH-FbMelatonin, KOTH-FbDuality

			  Unreal:
                          DMRoute66, DMMelatonin, KOTHMelatonin,
                          DMDuality
                          
Special thanks          : GorGor for making the KOTH Mod.
                          Everyone that put up with me.

================================================================
--- Play Information ---
Game                    : Unreal Tournament 4.00+
Level Name              : KOTH-FbRoute66
Single Player           : no
Cooperative             : no
Deathmatch              : no
King of the Hill        : Yes!
Difficulty Settings     : no
New Sounds              : no
New Graphics            : no
NewUnrealScript         : yes
External DLLs           : no
Known bugs              : none

--- Construction ---
Editor(s) used          : UnrealEd 4.05b
Construction Time       : 3 Minutes to convert the 
                          DeathMatch version to KOTH


Installation
------------
KOTH-FbRoute66.unr      : Maps directory
The KOTH Mod            : You *need* to have the latest KOTH Mod
                          in order to play. Visit http://www.frogblast.unrealengine.com
                          or Nali City for the latest version of the Mod



What is 'King of the Hill'?
--------------
The point of UT King of the Hill is to dominate a location on the map for a
period of time. The concept is similar to Domination, but there is (typically)
one Hill and it's an every-man-for-himself to be King. The first player to 
reach the time limit wins (or the player with the most time on the Hill wins, 
if the map times out or if a frag-limit is reached). This is completely 
different from the Unreal 1 version of KOTH and is far more hectic as all the
players attempt to dominate one location.

The Hill in FbRoute66 is in the center of the map, amid the columns.


Author's Notes
--------------
After I published the Unreal 1 version of Route66 last year, a bug was noticed
that prevented a person from getting an ASMD that was near a wall. This has been
fixed.


--- Frogblast: The Ventcore Project ---
Marathon multiplayer maps almost always made for excellent gameplay and, 
in some cases, have been better than today's "modern" arenas. Those of us
on the Frogblast team endeavor to revive much of the spirit and excitement
of Marathon Multiplayer gaming but in a truly modern engine. We hope that 
you enjoy these old conversions much as we do.


--- What Is "Frogblast The Ventcore"? ---
Bungie Software's original Marathon game their were human civilians who
basically ran around and got in the way.  However as part of the plot of the
game some of the civilians were captured by the aliens and 'assimilated'.
that is, they were converted into kamikazes who would run at you and explode
when they got close.  By the time of Marathon II: Durandal these assimilated
humans could actually speak a few phrases such as, "Don't shoot!", "I'm out
of ammo!", "I love you man!", and the immortal "Frogblast the ventcore!"




Copyright / Permissions
-----------------------
This level is copyrighted by Andrew Penick. Level based on one created
by Bungie Software for Marathon.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

MARATHON (c) Bungie Software Products Corporation.  All rights reserved.
