================================================================
Title                   : House of Pain ][
Version                 : 1.0
Release Date            : March 27, 2000
Fixes                   : None yet
Filename                : DM-FbHouseofPain][.unr
Author                  : Wolfchild (Andy Fabans)
Email Address           : wolfchild@flashcom.net
Web Page                : http://www.unrealengine.com/frogblast
Description             : Conversion of a map that appeared in Bungie
                          Software's game Marathon Infinity.
Where to get 
this map                : http://www.unrealengine.com/frogblast, 
                          http://www.planetunreal.com/nalicity
Other levels by author  : Unreal:
                          DMFbSandsSerif, DMFbE=MCWHAT, DMFbHouseofPain,
                          DMFbBeyondThunderdome, DMFbControlledByGammaLight
                          UT:
                          DM-FbWrathNoMore][, DM-FbE=MCWhat][,
                          DM-FbSandsSerif][, DM-FbBeyondThunderdome][
Special thanks          : Hobeaux for getting this whole thing started

================================================================
--- Play Information ---
Game                    : Unreal 2.24 or higher
Level Name              : House of Pain ][
Single Player           : Botmatch
Cooperative             : no
Deathmatch              : yes
Dark Match              : no
Difficulty Settings     : no
New Sounds              : yes
New Graphics            : no
NewUnrealScript         : no
External DLLs           : no
Known bugs              : Of course not.

--- Construction ---
Editor(s) used          : UnrealEd 2.24
Construction Time       : About 6 hours


Installation
------------
DM-FbHouseofPain][.unr  : Maps directory


Author's Notes
--------------
This map appeared with the game Marathon II: Durandal by Bungie Software.
This map scales well over any number of players.  It works well even with
only two players.  It seems you tend to grab a weapon and head to the center.
As the number of players grows some people tend instead to stay in the
outside track.
To play the signature sound shoot at the ceiling above the arena.

--- Frogblast: The Ventcore Project ---
Hobeax at unrealengine.com started this initiative to revive Marathon maps in
Unreal with DmDuality and then his awesome DMRoute66.  Being a Marathon
fanatic myself I have signed on and begun converting Marathon maps as well.
Although the Marathon engine is showing its age, those guys at Bungie (and
later Double Aught) knew how to map - the net play on these old maps is still
incredible with Unreal.

--- What Is "Frogblast The Ventcore"? ---
Bungie Software's original Marathon game their were human civilians who
basically ran around and got in the way.  However as part of the plot of the
game some of the civilians were captured by the aliens and 'assimilated'.
that is, they were converted into kamikazes who would run at you and explode
when they got close.  By the time of Marathon II: Durandal these assimilated
humans could actually speak a few phrases such as, "Don't shoot!", "I'm out
of ammo!", "I love you man!", and the immortal "Frogblast the ventcore!"


Copyright / Permissions
-----------------------
This level is copyrighted by Andrew Fabans 2000. This level is based on one
created by Bungie Software for Marathon.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

MARATHON, MARATHON II: DURANDAL, and MARATHON INFINITY (c) Bungie Software
Products Corporation.  All rights reserved.