================================================================
Title                   : Wrath No More? ][ v1.1
Version                 : 1.1
Release Date            : July 17, 2000
Fixes                   : None yet
Filename                : DM-FbWrathNoMore][.unr
Author                  : Wolfchild (Andy Fabans)
Email Address           : wolfchild@flashcom.net
Web Page                : http://www.unrealengine.com/frogblast
Description             : Conversion of a map that appeared in Bungie
                          Software's game Marathon Infinity.
Where to get 
this map                : http://www.unrealengine.com/frogblast, 
                          http://www.planetunreal.com/nalicity
Other levels by author  : Unreal:
                          DMFbSandsSerif, DMFbE=MCWHAT, DMFbHouseofPain,
                          DMFbBeyondThunderdome, DMFbControlledByGammaLight
                          UT:
                          DM-FbSandsSerif][, DM-FbE=MCWhat][,
                          DM-FbHouseofPain][, DM-FbBeyondThunderdome][
Special thanks          : Hobeaux for getting this whole thing started &
                          to Doug Zartmann at Bungie for making the
                          Marathon original.

================================================================
--- Play Information ---
Game                     : Unreal 2.24 or higher
Level Name               : Wrath No More? ][ v1.1
Single Player            : Botmatch
Cooperative              : no
Deathmatch               : yes
Dark Match               : no
Difficulty Settings      : no
New Sounds               : yes
New Graphics             : no
NewUnrealScript          : yes - for the shield charger
External DLLs            : no
Known bugs               : no

--- Construction ---
Editor(s) used           : UnrealEd 2.24
Construction Time        : About a week for the conversion & misc upgrades


Installation
------------
DM-FbWrathNoMore][1v1.unr: Maps directory


Author's Notes
--------------
This map appeared as part of the game Marathon Infinity by Bungie Software.
Along with Sands Serif (Good Looking) this was my favorite Marathon net map.
If you stand under the square yellow thing in the ceiling you will be healed
up to 199 health if you can manage to stand there long enough.  The shield
belt appears infrequently on the little ledge in the wall sort of opposite
the water from the heal zone.  To get there go to the opposite side of the
map and lift jump onto the roof from the lift in the water, then jump across.
Also, in part of the map the gravity has been tweaked to allow you to jump
from the high ledge over to the ledge where the heal zone is (this was a key
strategy in Marathon net play). To play the signature sound go onto the roof
or shoot at the sky above the heal zone.

v1.1: Mostly a cosmetic update.  Fixed a user complaint where a player could
      on a Fake Backdrop surface.

--- Frogblast: The Ventcore Project ---
Hobeax at unrealengine.com started this initiative to revive Marathon maps in
Unreal with DmDuality and then his awesome DMRoute66.  Being a Marathon
fanatic myself I have signed on and begun converting Marathon maps as well.
Although the Marathon engine is showing its age, those guys at Bungie (and
later Double Aught) knew how to map - the net play on these old maps is still
incredible with Unreal & UT.

--- What Is "Frogblast The Ventcore"? ---
Bungie Software's original Marathon game their were human civilians who
basically ran around and got in the way.  However as part of the plot of the
game some of the civilians were captured by the aliens and 'assimilated'.
that is, they were converted into kamikazes who would run at you and explode
when they got close.  By the time of Marathon II: Durandal these assimilated
humans could actually speak a few phrases such as, "Don't shoot!", "I'm out
of ammo!", "I love you man!", and the immortal "Frogblast the ventcore!"


Copyright / Permissions
-----------------------
This level is copyrighted by Andrew Fabans 2000. This level is based on one
created by Bungie Software for Marathon.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

MARATHON, MARATHON II: DURANDAL, and MARATHON INFINITY (c) Bungie Software
Products Corporation.  All rights reserved.