================================================================
Title                   : KOTH-FbDuality
Version                 : 1.0
Release Date            : April 6, 2000
Fixes                   : None
Filename                : KOTH-FbDuality.unr
Author                  : Andrew "Hobeaux" Penick
Email Address           : hobeaux@unrealengine.com
Web Page                : http://frogblast.unrealengine.com
Description             : 'King of the Hill' version 
                          the map of the same name
Where to get 
this map                : http://frogblast.unrealengine.com, 
                          http://www.planetunreal.com/nalicity
Other levels by author  : UT:
                          DM-FbDuality, DM-FbMelatonin, DM-FbRoute66
                          KOTH-FbMelatonin, KOTH-FbRoute66

			  Unreal:
                          DMRoute66, DMMelatonin, KOTHMelatonin
                          
Special thanks          : Everyone that put up with me.

================================================================
--- Play Information ---
Game                    : Unreal Tournament 4.00+
Level Name              : KOTH-FbDuality
Single Player           : no
Cooperative             : no
Deathmatch              : no
King of the Hill        : Yes!
Difficulty Settings     : no
New Sounds              : no
New Graphics            : no
NewUnrealScript         : yes
External DLLs           : no
Known bugs              : none

--- Construction ---
Editor(s) used          : UnrealEd 4.05b
Construction Time       : A very long time -- nasty BSP problems
                          and retexturing it several times was
                          very time consuming


Installation
------------
KOTH-FbDuality.unr      : Maps directory
The KOTH2 Mod           : You *must have* the KOTH2 mod in order to play.
                          Visit http://frogblast.unrealengine.com or
                          Nali City for the KOTH2 mod


What is 'King of the Hill'?
--------------
The point of UT King of the Hill is to dominate a location on the map for a
period of time. The concept is similar to Domination, but there is (typically)
one Hill and it's an every-man-for-himself to be King. The first player to 
reach the time limit wins (or the player with the most time on the Hill wins, 
if the map times out or if a frag-limit is reached). This is completely 
different from the Unreal 1 version of KOTH and is far more hectic as all the
players attempt to dominate one location.

The Hill in FbDuality is the big pool at the top of the map.


Author's Notes
--------------
Thanks for all the support from those in the community. It's been really
fun/frustrating making the maps as I am a perfectionist without any time
to actually be productive. There will be a lot of folks that will be 
very irritated that I changed bits of the map to suit my fancy. I'm sure
that if the original Marathon mappers had a more advanced engine they would 
have done things differently too--so get off my case already ;)


--- Frogblast: The Ventcore Project ---
Marathon multiplayer maps almost always made for excellent gameplay and, 
in some cases, have been better than today's "modern" arenas. Those of us
on the Frogblast team endeavor to revive much of the spirit and excitement
of Marathon Multiplayer gaming but in a truly modern engine. We hope that 
you enjoy these old conversions much as we do.


--- What Is "Frogblast The Ventcore"? ---
Bungie Software's original Marathon game their were human civilians who
basically ran around and got in the way.  However as part of the plot of the
game some of the civilians were captured by the aliens and 'assimilated'.
that is, they were converted into kamikazes who would run at you and explode
when they got close.  By the time of Marathon II: Durandal these assimilated
humans could actually speak a few phrases such as, "Don't shoot!", "I'm out
of ammo!", "I love you man!", and the immortal "Frogblast the ventcore!"




Copyright / Permissions
-----------------------
This level is copyrighted by Andrew Penick. Level based on one created
by Bungie Software for Marathon.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

MARATHON (c) Bungie Software Products Corporation.  All rights reserved.
