ReadMe for The Weatherglass Reactor for Unreal Tournament
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               Title: The Weatherglass Reactor
            Filename: DM-FoT-Weatherglass.unr
              Author: Ultimate Weasel
       eMail Address: wsteenhuis.1337@hotmail.com
         Website URL: None
        Release Date: 
         Last Update: 
             Version: 1.00

Credits:
A lot of thanks to Derdak2rot, Hostile, Rakiayn, Swanky and XYZ8000 for beta testing, Hourences for the HourPitores textures which 90% of the mpa consists of, Akuma for that single Richrig wall texture I used, and of course Teque for teh leet music.

Other levels by author:
CTF-UPbg-SeriousScrabble
DM-Arktos
CTF-GHEYRABBITSOFSPAM <- Don't, PLEASE DON'T!

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Play Information
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                Game: Unreal Tournament
          Level Name: The Weatherglass Reactor
           Game Type: Deathmatch
            Botmatch: Yes
       Single Player: No
            Teamplay: No
        New Textures: Yes
          New Sounds: No
           New Music: Yes
        New Mutators: No
                Mods: 

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Construction
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                Base: From teh manay scratches
          Build Time: Started somewhere in November 2006 I think... Was working waaay too slow on it.
   Ideal Playercount: 2 - 4
      Editor(s) Used: UnrealEd 2.0, Photoshop CS2
          Known Bugs: Just don't play with the goddamn Translocator. Stuff might lag a bit, too.

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Installation
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Unzip DM-FoT-Weatherglass.unr.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open The Weatherglass Reactor in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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The Weatherglass reactors were a breakthrough in the search for durable sources of energy. It consisted of  a chunk of dark matter held up by gravitational rays, and a forcefield kept the violent subatomic strain from the dark matter away from it's surroundings. At a slow pace, regularly charged atoms are being bombarded against the dark matter and break under the strain, unleashing large amounts of energy and radioactively charged particles. The Weatherglass reactors were widely used, until the forcefield on the reactor in New Armana collapsed. The strain of the dark matter on the surrounding area completely destroyed the city.

There were no survivors.

After that, the NEG suspended all use of Weatherglass reactors due to that incident. Only a handfull of reactors remain on earth. As the cities around one of the last reactors are being evacuated, the reactor grows more and more unstable...

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Author's Notes
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I worked too long on this one. I love the reactor! I love my cats too, but that's irrelevant.
And before everybody starts complaining about that I deleted the brushes, it was to save the filesize!
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Copyright / Permissions
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This level is copyright 2007, by Wessel Steenhuis.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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