



===============================================================================

CTF-iSOtope144 [iga] v5.0 7/20/2003

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'A special thanx to all the www.gibblets.com 
and internode custom map server crews for 
inspiring this map.'


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Zip Installation
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Unzip and toss the files into their proper ut folders.
	C:\...\UnrealTournament\maps\CTF-iSOtope144.unr
	C:\...\UnrealTournament\textures\iSOtope.utx
	C:\...\UnrealTournament\sounds\iSOtope.uax
	C:\...\UnrealTournament\docs\iSOtope144-ReadMe.txt

Run the Screen131 Umod file before playing map. If you have problems with umod
version there is a zip file available from Screen131 url below.

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Downloads
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Download pack @ (Pack contains Screen131):
http://home.iprimus.com.au/aj99/ut/CTF-ISOtope144_pack.zip

CTF-iSOtope144 uses this version of screen131 (290kB).
http://www.planetunreal.com/screen/download.html

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CTF-iSOtope144



HAVE DONE:

v5.0
Suggestions all made by Gibbz/ut fraginoughts - thanx all :]
- scaled up flag pads
- adjusted hieghts of (main) ballroom square bunkers
- de-contrasted the central color scheme a little
- brightened some lights in ball & pyramid rooms
- color coded the teleporters in coneroom
- some finaly texture tweaks
- fixed some bsp holes & probably created a whole lot more :(


v4.8
- consolidated & correctly named all texures
- added ambient/mover/cd sounds
- added kickers
- reworked pathnodes
- swaped d.dodge balls for small pyramids
- added sq bunkers around map outskirts
- added larger pyramid behind flags
- re textured
- re lit, optimised coronas
- tweaked gravity in upper coneroom
- optimised pathnodes

v3.5
- added bot pathnodes
- added jump/liftexit nodes
- added scuba gear
- moved flares/torchs
- adjusted lighting
- adjusted pyramid geometry
- tweaked some texture parems

v2.7
- added animated textures
- added surveilence screens(131) in pyramid rooms
- fixed player spawns to spawn 1 team only.
- adjusted boots positions
- prolly other bits i cant remember


MAP STATS:
- 144 Brushes
- 10 Zones
- 1760 Polys
- 4229 Nodes
- 57 lights
- 30 txtr maps
- 0.9mg zipped
- 2.2mg unpacked






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Copyright/Permissions/Stuff
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CTF-iSOtope144 (c) 2003 -> dOs (aka mutant & mandala) 
The user has the right to sample, steal, replicate, distort, rip, re-use, 
re-hash, re-release any part of this map at any time. An email about it would be 
nice. And if your gonna make some dollar$ out it then a lil kickback would OK too.
http://home.iprimus.com.au/aj9/
mandala@humanoid.net
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Screen Component  (c) 2001 by Mychaeel <mychaeel@0x01.net>
Demo Map          (c) 2001 by ElBundee <elbundee@gmx.net>
This component is freely available for noncommercial use and distribution 
through any electronic network, provided you include this documentation file.
For any other use and distribution please contact me for permission.
http://www.planetunreal.com/screen/download.html
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Unreal Tournament ©1999 - 2001 Epic Games Inc. Created by Epic Games, Inc. in collaboration with Digital Extremes. Unreal and the Unreal logos are trademarks of Epic Games, Inc. All rights reserved. All other trademarks are the property of their respective companies.
Copyright © 2000, © 2001 Infogrames Entertainment S.A. All Rights Reserved. 
http://www.epicgames.com
http://www.unreal.com
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                                      Enjoy!






