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Title                   :CTF-Maelstrom
Version                 :1
Release Date            :February 13, 2000 11:00:38pm pst (heh, I know, I'm a dork ;)
Author(s)               :Peter 'MiliMeter' Tew
Email Address           :retepwet@hotmail.com
Web Page                :N/A
Description             :This is a CTF map consiting of 3 major 'islands' and 4 sub 'islands'.
			I go the idea when I played HalfLife 'Xen' worlds and then played ctf-face.
			There are a number of different ways to get into each base.
			1)take the top route, stay on it
			2)take the top route, drop to the bottom route
			3)take the bottom route and stay on it
			4)take the bottom route and impact to the top route
			Once inside the base you have two ways to go. Out the top or out the bottom. 
			The flagbases are really well gaurded so as with my last map, TEAMWORK is key.
			I've put a lot of effort into my second map, and I'm submitting this to the MSUC,
			hope I win.

Where to get this map   :Email me, please email me just to tell me what you thought of the map.
Other levels by author  :CTF-Maelstrom
Special Thanks to       :All the testers, including, but not excludin, Qwerty, Krall, Atma, KniVeS and some friends.

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--- Play Information ---
Game                    :Unreal Tournament
Level Name              :CTF-Aloft
Single Player           :Works like a charm.  The bots will be a challenge on any skill above expierienced
Deathmatch              :It's pretty fun, but the flow and weapon placement is wrong for DM
Dark Match              :I don't know, maybe it'll work.
Difficulty Settings     :yes 
New Sounds              :no
New Graphics            :no
NewUnrealScript         :no
External DLLs           :no
Known bugs              :Send them in so I can fix em.  Don't think I have to many though.

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Installation            :Just put ctf-Aloft into the maps folder.

--- Construction ---
Editor(s) used          :UnrealEd
Build Time              :about a week plus bug hunting and play testing
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Permissions
-----------------------

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! 

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.  Also this text file must be included and unchanged.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
