
Map
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Title                   : Lucius' Pit - PowerTrack (normal gravity)
Version                 : EBTC125
Release Date            : June 2008
Filename                : CTF-Lucius-EBTC.unr
Description             : Revision of abandoned meteor processing plant


Authors
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Authors of EBTC edition : Eddie Bouncer and Teasy
Teasy contact infos     : <TheChange@yahoo.com>
                          http://www.bettiesart.com/tc/contact
Other levels by authors : CTF-Ramius (Eddie Bouncer)
			  http://www.bettiesart.com/tc/ut/ (Teasy)

Author original Lucius  : Peter "Clay" Nederlof
Email Address           : peterned@xs4all.nl
Web Page                : http://www.planetunreal.com/wicked/
                          http://www.xs4all.nl/~peterned/
Other levels by author  : CTF-Damtoofar
			  DM-Industrial
			  DM-AloneintheDark
			  DM-Forwhomthebelltolls
                          DM-Requital


Map details
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Game                    : Unreal Tournament
Single Player           : You can practice with bots.
Cooperative             : Yes, CTF.
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Embedded (1 light texture)
New UnrealScript        : Embedded (swJumpPad)
External DLLs           : None
Known bugs              : Some lower ledgeslants in midfield have invisible extensions.


Map construction
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Editor(s) used          : UnrealED2, JPSP, Coolpad, qDoodle.
Construction Time       : A couple of weeks (on and off).
Base                    : Built entirely on CTF-Lucius
Additional credits to   : Peter "Clay" Nederlof for the original Lucius,
                          Ducky, ICE, iDeFiX, Spire, MAG, Krueger, LiquidFire and Paal for testing and input.
                          Switch for making swJumpPad.u


Author notes
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EddieB: Basically i hated that low-grav pit, so as a personal miniproject i added the jumppads to pick up the pace. After that Teasy jumped in to bunnify the place and it basically came to a turn-based-editing-frenzy upto this EBTC edition. Included:
- jumppads, hammerjumps, liftjumps and dodges 
- added some gaps/holes/construction beams for alternate escapes/route-switching
- improved zoning and location strings
- moved some pick-ups
- more glass lookthroughs (both inbase as into space)

Teasy: If you have any questions, lemme know! d3


Installation
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Unzip the the .unr file and place it into the maps directories under your Unreal Tournament directory.   Double-click the map, or start a practice session and select the map from the menu.


Copyright & permissions
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This edition has been created by Eddie Bouncer and Teasy.   Original level is copyrighted by Peter Nederlof.   Permission was asked to edit the original to Peter Nederlof.

Authors may NOT use this level as a base to build additional levels*.   You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without explicit permission.

You MAY distribute this level through any electronic network, provided this file is included and the archive is left intact.*

* As stated in the readme of the original CTF-Lucius.

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.   Distributed by GT Interactive Software, Inc. under license.   UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc.   All other trademarks and trade names are properties of their respective owners.

Unreal Tournament (c)1999 Epic Megagames, Inc.   All Rights Reserved.   Distributed by GT Software, Inc. under license.   Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc.   All other trademarks and trade names are properties of their respective owners.
