/*
 * Class:  Elite_Stinger_DMG
 * By: James Bishop A.K.A. *PingFre@K*
 * Copyright 1998-2009 Epic Games, Inc. All Rights Reserved.
*/

class Elite_Stinger_DMG extends UTDmgType_StingerBullet
	dependson(MutEM_XX);
	
simulated function PostBeginPlay()
{
   NodeDamageScaling=class'MutEM_XX'.default.Config_Stinger.fNodeDamageScaling;
   DamageOverlayTime=class'MutEM_XX'.default.Config_Stinger.fDamageOverlayTime;
   DeathOverlayTime=class'MutEM_XX'.default.Config_Stinger.fDamageOverlayTime;
   VehicleDamageScaling=class'MutEM_XX'.default.Config_Stinger.fVehicleDamageScaling;
   VehicleMomentumScaling=class'MutEM_XX'.default.Config_Stinger.fVehicleMomentumScaling;
}

defaultproperties
{
	KillStatsName=KILLS_Stinger
	DeathStatsName=DEATHS_Stinger
	SuicideStatsName=SUICIDES_Stinger

   bNeverGibs=false
   bAlwaysGibs=True
   DamageWeaponClass=Class'EM_XX.Elite_Stinger'
   Name="Elite_Stinger_DMG"
}
