/*
 * Class:  UTDmgType_FlakShell
 * By: James Bishop A.K.A. *PingFre@K*
 * Copyright 1998-2009 Epic Games, Inc. All Rights Reserved.
*/

class Elite_Flak_DMG extends UTDmgType_FlakShell
	dependson(MutEM_XX);

simulated function PostBeginPlay()
{
	DamageOverlayTime=class'MutEM_XX'.default.Config_FlakCannon.fDamageOverlayTime;
	DeathOverlayTime=class'MutEM_XX'.default.Config_FlakCannon.fDamageOverlayTime;
   VehicleDamageScaling=class'MutEM_XX'.default.Config_FlakCannon.fVehicleDamageScaling;
   NodeDamageScaling=class'MutEM_XX'.default.Config_FlakCannon.fNodeDamageScaling;
   VehicleMomentumScaling=class'MutEM_XX'.default.Config_FlakCannon.fVehicleMomentumScaling;
}

defaultproperties
{
	RewardCount=15
	RewardEvent=REWARD_FLAKMASTER
	RewardAnnouncementSwitch=1
	KillStatsName=KILLS_FLAKCANNON
	DeathStatsName=DEATHS_FLAKCANNON
	SuicideStatsName=SUICIDES_FLAKCANNON
	DamageWeaponClass=class'EM_XX.Elite_FlakCannon'
	DamageWeaponFireMode=0
	KDamageImpulse=600
	VehicleMomentumScaling=0.65
	VehicleDamageScaling=0.8
	bBulletHit=True
	GibThreshold=-15
	MinAccumulateDamageThreshold=55
	AlwaysGibDamageThreshold=80
	CustomTauntIndex=6

	GibPerterbation=0.25
	bThrowRagdoll=true
	bKRadialImpulse=true
	DamageCameraAnim=CameraAnim'Camera_FX.Flak.C_WP_Flak_Alt_Hit_Shake'
}