/*
 * Class:  Elite_Rocket_Seeking
 * By: James Bishop A.K.A. *PingFre@K*
 * Copyright 1998-2009 Epic Games, Inc. All Rights Reserved.
*/

class Elite_Rocket_Seeking extends UTProj_SeekingRocket
	dependson(MutEM_XX);

simulated function PostBeginPlay()
{
	Super.PostBeginPlay();
	
	Speed=class'MutEM_XX'.default.Config_RL_BFG.iSpeed;
	MaxSpeed=class'MutEM_XX'.default.Config_RL_BFG.iSpeed;
	Damage=class'MutEM_XX'.default.Config_RL_BFG.iDamage;
	DamageRadius=class'MutEM_XX'.default.Config_RL_BFG.iDamageRadius;
	MomentumTransfer=class'MutEM_XX'.default.Config_RL_BFG.iMomentum;
//	LifeSpan=class'MutEM_XX'.default.Config_RL_BFG.iLifeSpan;
}

defaultproperties
{
//    AccelRate=12000
    AccelRate=800
    MyDamageType=Class'EM_XX.Elite_Rocket_BodyShot'
//    LifeSpan=0
    bRotationFollowsVelocity=true
	 CheckRadius=0.0
	 ProjFlightTemplate=ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_MissileTrailIgnited'
   Name="Elite_Rocket_Seeking"
}
