/*
 * Trans Attach:  TransElite_Attach
 * By: *PingFre@K*
 * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
*/

class TransElite_Attach extends UTAttachment_Translocator;

defaultproperties
{
	WeapAnimType=EWAT_Pistol

	// Weapon SkeletalMesh
	Begin Object Name=SkeletalMeshComponent0
		SkeletalMesh=SkeletalMesh'EM_XX_Content.Mesh.Trans_3P'
		Materials(0)=Material'EM_XX_Content.Trans_Blue_Final'
		AnimSets(0)=AnimSet'WP_Translocator.Anims.K_WP_Translocator_3P_Base'
	End Object
	WeaponClass=class'EM_XX.TransElite'

	TeamSkins[0]=Material'EM_XX_Content.Trans_Final'
	TeamSkins[1]=Material'EM_XX_Content.Trans_Blue_Final'
}