/*
 * Trans Content:  TransElite_ContentBlue
 * By: *PingFre@K*
 * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
*/

class TransElite_ContentBlue extends UTProj_TransDisc_ContentBlue
	dependson(MutEM_XX);

simulated function PostBeginPlay()
{
	Super.PostBeginPlay();

   TossZ=class'MutEM_XX'.default.Config_TransElite.iTossZ;
   speed=class'MutEM_XX'.default.Config_TransElite.iSpeed;
   Buoyancy=class'MutEM_XX'.default.Config_TransElite.iBuoyancy;
   MomentumTransfer=class'MutEM_XX'.default.Config_TransElite.iMomentumTransfer;
}

simulated function SpawnTrail()
{
}

defaultproperties
{
	// Add the mesh
	Begin Object Name=ProjectileMesh
		StaticMesh=StaticMesh'WP_Translocator.Mesh.S_Translocator_Disk'
		Materials(0)=Material'EM_XX_Content.Trans_Final'
		scale=2
	End Object

   Buoyancy=0
   TossZ=+220
   speed=3250.000000

   MyDamageType=class'EM_XX.TransElite_DMG'

   MomentumTransfer=50000
   Damage=0
   ProjectileLightClass=class'EM_XX.TransElite_Light'
   ProjFlightTemplate=None
   BounceTemplate=None
   BounceSound=SoundCue'EM_XX_Content.TransHitWallCue'
	DisruptedSound=SoundCue'A_Weapon_Translocator.Translocator.A_Weapon_Translocator_Disrupted_Cue'
   Name="TransElite_ContentBlue"	
}
