/* 
    BattleRPG Copyright (C) 2007-2008 Nico de Vries.

    This file is part of BattleRPG.

    BattleRPG is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see http://www.gnu.org/licenses/.
*/

class BattleAbility_DamageReduction extends BattleAbility config (BattleRPG);

function DamageFromOtherPawn (UTPawn P, int Level, int OriginalDamage, out int Damage, UTPawn InstigatedByPawn, vector HitLocation, out vector Momentum, class<DamageType> DamageType)
{
  Damage = Damage * (1.0 - Level * 0.05);
  if (Damage < 1) Damage = 1;
}

defaultproperties
{
  AbilityName = "Damage Reduction";
  AbilityDescription = "Weapons harm you 5% less per level.";
  AbilityMaxLevel = 10;
  AbilityLevel1Cost = 10;
  AbilityCostIncreasePerLevel = 0;
}